Konsoll 2021: Stephen Hey - A Magical Marketing Toolbox @Konsoll
Konsoll 2021: Stephen Hey - A Magical Marketing Toolbox  @Konsoll
Uploaded March 2022 | Updated September 2026, 2 weeks ago
Stephen will be weaving some marketing magic with a talk full of useful things you can do to do to make sure your game has the best chance of success when it launches. From pre-release marketing to nailing your game descriptions, and some terrible sketches, this will be an enlightening, if not artistically pleasing, talk.
Konsoll 2021: Stephen Hey - A Magical Marketing ToolboxKonsoll 2013: Writing for Games - A BackstoryKonsoll 2016: Mike Lewis - Why Games Are Positioned to Revolutionize Programming LanguagesKonsoll 2017: Jake Elliot - Playful TextKonsoll 2020: Molly Maloney & Eric Stirpe - How to identify narrative opportunities in your gameKonsoll Live StreamEric Holten Haugen - Spill-KonnektivKonsoll 2015: Andy Touch: Creating 2D Worlds using Unitys upcoming 2D ToolsAnna Kipnis - Dialog Systems in Double Fine GamesKonsoll 2019: Money Talks - Publishing and InvestmentKonsoll 2018: Jake Clark - Cuphead - Creating Djimmi the GreatKonsoll 2013: Dreams of Electric Sheep - Aspirations for the Future of Game AI
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Konsoll 2021: Stephen Hey - A Magical Marketing Toolbox

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