Uploaded September 2020 | Updated September 2026, 2 weeks ago
There's some unused placeholder HUD assets in KH3 for the dance minigame, and one for the Bistro. Unlike a majority of the HUD used in KH3 (which use scaleform), these use UE4's default widget system.
Thanks to this, I can replace one of these widgets with my own.
The Summon command seems to be limiting, as I can't seem to load every pawn (it seems to be ones that are loaded into the scene already. Aqua could be a leftover from a previous reference I did in the map).
There's some unused placeholder HUD assets in KH3 for the dance minigame, and one for the Bistro. Unlike a majority of the HUD used in KH3 (which use scaleform), these use UE4's default widget system.
Thanks to this, I can replace one of these widgets with my own.
The Summon command seems to be limiting, as I can't seem to load every pawn (it seems to be ones that are loaded into the scene already. Aqua could be a leftover from a previous reference I did in the map).

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There will be onemore video covering the japanese exclusive unused maps. Fantasy Life || Unused Maps [Part 4]](https://i.ytimg.com/vi/LeIMrD7k4Vg/mqdefault.jpg)





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