Uploaded February 2011 | Updated September 2026, 2 hours ago
This was done in KF Beta to avoid the whitelist of the main game.
There were some questions regarding shotguns in Phada's Weapons and Specimens thread. You should go get yourself a copy of the pdf. It is far more reliable and accurate than the KF Wiki as everything in that pdf is tested and verified.
forums.tripwireinteractive.com/showthread.php?t=45945
Anyways, I wrote an extension to the Fleshpound and Scrake code so that it counts how many times they receive damage and displays how much health is lost. I also had to modify the testmap so that it spawned my debug specimens instead of the default ones. The shotgun issue was that the HS was doing far more damage that it should be and I and other people have confirmed this behavior with the KF Beta. My script shows that shooting a shotgun at some sweet distance or angle will peg the fp and scrake with more than just the 20 pellets and deals more than the 500 or 1000 damage the respective specimens should receive.
As for the LAW, the script confirms my suspicion that hitting the head area will process damage twice but hitting the feet will only count once.
This was done in KF Beta to avoid the whitelist of the main game.
There were some questions regarding shotguns in Phada's Weapons and Specimens thread. You should go get yourself a copy of the pdf. It is far more reliable and accurate than the KF Wiki as everything in that pdf is tested and verified.
forums.tripwireinteractive.com/showthread.php?t=45945
Anyways, I wrote an extension to the Fleshpound and Scrake code so that it counts how many times they receive damage and displays how much health is lost. I also had to modify the testmap so that it spawned my debug specimens instead of the default ones. The shotgun issue was that the HS was doing far more damage that it should be and I and other people have confirmed this behavior with the KF Beta. My script shows that shooting a shotgun at some sweet distance or angle will peg the fp and scrake with more than just the 20 pellets and deals more than the 500 or 1000 damage the respective specimens should receive.
As for the LAW, the script confirms my suspicion that hitting the head area will process damage twice but hitting the feet will only count once.






![Killing Floor - Super Zombies - Hell on Earth [2015-02-04]
Playing the greatest KF mutator ever made, this time with a full team.
35:10 - Bedlam
01:20:20 - Biohazard Killing Floor - Super Zombies - Hell on Earth [2015-02-04]](https://i.ytimg.com/vi/59uUYsLBp3k/mqdefault.jpg)



