Killer Instinct is Fair and Balanced @LiangHuBBB
Killer Instinct is Fair and Balanced  @LiangHuBBB
Uploaded April 2026 | Updated September 2026, 1 week ago
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Killer Instinct is a series of fighting video games originally created by Rare and published by Midway, Nintendo, and later Xbox Game Studios since the remake. The original Killer Instinct was released for arcades in 1994; the game was then released for the Super NES and Game Boy in 1995. Its sequel, Killer Instinct 2, was released for arcades in 1996; the game was then released as Killer Instinct Gold for the Nintendo 64.

Killer Instinct is a fighting game featuring one-on-one combat. The game borrows the attack set of Street Fighter and is also inspired by the finishing moves from Mortal Kombat.

There are also several features that distinguish it from other franchises:

A double energy bar: instead of winning two rounds, each player has two bars of energy. If a character finishes with their opponent's first life bar, the fight stops and resumes like a round, but the winning character still keeps whatever amount of energy they had at that moment. The player who depletes their opponent's second life bar wins the bout.
Automatic combos: rather than press the necessary buttons in order to deliver the individual attacks that form a combo, in Killer Instinct the combos are automated and can be enabled by inputting a determined button or special move (which causes the character to deliver a string of hits).
Finishing moves: Present in the first and second games and bearing resemblance to Mortal Kombat's Fatalities, each character has at least two moves known as No Mercy (Danger Move in later revisions) in order to kill the opponent in a violent manner. One of these No Mercy moves can be executed at the end of a combo (which is labeled as an Ultimate combo), when the opponents life bar flashes red (when their second bar is going to be depleted), although it uses a different combination of movements. Unlike a Mortal Kombat Fatality, the No Mercy move does not involve gore and dismemberment. Another finisher is the Humiliation, that forces the opponent to dance (the dance style depends on the character), but this can only be used if the player has their first life bar. Finishing moves that kill the opponent can change the ending that the player receives upon winning the game if the opponent is significant to the player's story in Killer Instinct 2.
Ultra Combo: Another finisher; it operates like an Ultimate combo, though this one allows the character to deliver a long string of hits as the combo finisher instead, usually surpassing 20 hits, and can sometimes reach upwards of 80+ hits. Ultra combos kill the opponent, which can change the ending that the player receives upon winning the game if the opponent is significant to the player's story and if the game implements multiple endings per character.
Stage Ultra: Similar to the ultra combo including the fact that it kills the victim, but is unique to the fighting stage and positioning of fighters. When performed correctly it can be as simple as knocking a player out of or off a building to sealing them away in a magical book.
Combo Breaker: The player who is being caught in a combo may break out of it by performing a combo breaker move. The combo breaker is a designated special move of the player's character. A combo can be broken at either the auto-double or linker stage. To successfully break an auto-double, the player must use the breaker move at a strength lower than the auto-double itself (i.e. to break a Medium auto-double, the player must use a Quick breaker).

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This channel is dedicated in making fighting game compilations in promoting Street fighter, Mortal Kombat, Tekken and lots of other fighting games.
I also make tutorials & combo videos for Tekken, Street fighter and Mortal Kombat.
The FGC is awesome and I have been a part of it for 16 years now - the day when I started my youtube channel .
Thanks to all the great players, music artists, thumbnail creators and everybody who has been subscribed to my youtube channel for the support during the last 16 years.
The purpose of these videos is to provide educational high level content so the viewer can learn new combos and strategies.
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Killer Instinct is Fair and Balanced

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