Uploaded October 2014 | Updated September 2026, 1 day ago
During the initial design of Killer Instinct 2's finisher system, the developers implemented simple finisher setup tests that trigger events within the engine once a No Mercy was preformed (screen darkening, ending of the round, etc...). Some of these finisher tests still remain in the final release of the game. This has been confirmed by the game's lead programmer Chris Tilston.
During the initial design of Killer Instinct 2's finisher system, the developers implemented simple finisher setup tests that trigger events within the engine once a No Mercy was preformed (screen darkening, ending of the round, etc...). Some of these finisher tests still remain in the final release of the game. This has been confirmed by the game's lead programmer Chris Tilston.










