Uploaded December 2015 | Updated September 2026, 1 week ago
A few changes in the system to better suit the future of the series when doing to collab. I hope you like the setup and video.
Here we create something I'm unsure if anyone has created before, a Tsar that can fly without a bomber. This version can re-enter the atmosphere, lose it's heat shields and then glide over 50km to a target in the opposite direction. You can easily enough add engines to the craft and have it fly around in the atmosphere and arm it as you get closer to the enemy.
Feel free to talk to me on any social media:
Twitter - twitter.com/SnideMeister
Facebook - facebook.com/Snidemeister
Tumblr - snidemeister.tumblr.com
Audio - Hey Sailor (YouTube Audio Library)
The Wrong Way (YouTube Audio Library)
"Fight Scene" and "Rocker" by Audionautix are licensed under a Creative Commons Attribution license (creativecommons.org/licenses/by/4.0/)
Artist: audionautix.com
"Groove Grove" by Kevin MacLeod (incompetech.com) is licensed under Creative Commons: By Attribution 3.0
(creativecommons.org/licenses/by/3.0/)
Squad are the copyright holders of Kerbal Space program. Please look at the bottom of the FAQ's for their YouTube policy.
kerbalspaceprogram.com/faq.php
Mods for the collab:
Currently stock craft only with BD Armory with the North Kerbin Dynamics, P.E.W and NAS addons.
Crafts
Part limit:
Small jet/aircraft: 50
Small ground unit (small tank/combat car): 25
Large aircraft (AWACS): 100
Large ground unit (large tank): 75
Ship/naval: 175
Defenses: 40
Land Ship: 150
Weaponry:
NO NUKES
tactical nukes on SPECIAL OCCASIONS
no real weapon limit, payload limited by part count
All subject to change! If you have a particular add-on you want us to use please say in the comments!
BD armory addons: North Kerbin Dynamics, P.E.W, NAS
A few changes in the system to better suit the future of the series when doing to collab. I hope you like the setup and video.
Here we create something I'm unsure if anyone has created before, a Tsar that can fly without a bomber. This version can re-enter the atmosphere, lose it's heat shields and then glide over 50km to a target in the opposite direction. You can easily enough add engines to the craft and have it fly around in the atmosphere and arm it as you get closer to the enemy.
Feel free to talk to me on any social media:
Twitter - twitter.com/SnideMeister
Facebook - facebook.com/Snidemeister
Tumblr - snidemeister.tumblr.com
Audio - Hey Sailor (YouTube Audio Library)
The Wrong Way (YouTube Audio Library)
"Fight Scene" and "Rocker" by Audionautix are licensed under a Creative Commons Attribution license (creativecommons.org/licenses/by/4.0/)
Artist: audionautix.com
"Groove Grove" by Kevin MacLeod (incompetech.com) is licensed under Creative Commons: By Attribution 3.0
(creativecommons.org/licenses/by/3.0/)
Squad are the copyright holders of Kerbal Space program. Please look at the bottom of the FAQ's for their YouTube policy.
kerbalspaceprogram.com/faq.php
Mods for the collab:
Currently stock craft only with BD Armory with the North Kerbin Dynamics, P.E.W and NAS addons.
Crafts
Part limit:
Small jet/aircraft: 50
Small ground unit (small tank/combat car): 25
Large aircraft (AWACS): 100
Large ground unit (large tank): 75
Ship/naval: 175
Defenses: 40
Land Ship: 150
Weaponry:
NO NUKES
tactical nukes on SPECIAL OCCASIONS
no real weapon limit, payload limited by part count
All subject to change! If you have a particular add-on you want us to use please say in the comments!
BD armory addons: North Kerbin Dynamics, P.E.W, NAS










