The BigBenAfter 5 months, I have finished my Any% No Back In Time TAS. It was quite a journey, and I learned a lot while making it. TASsing motion controls is still quite a pain, but I managed to discover some tricks to make it more bearable.
Rerecord Count: 277,954 Dolphin Version: 2409
For those who are new to speedrunning, you may be asking, "What is a TAS?" A TAS (Tool-assisted Speedrun) is a game playthrough created by using an emulator to input controller commands frame by frame, aiming for the fastest possible time and often involving TAS only tricks that are too difficult for a human player.
This category is called Any% No BiT. BiT or Back in Time is a glitch that allows you to control link while on the title screen. In Skyward Sword, this allows for massive sequence breaks, and it saves roughly 3 hours in an RTA setting. To see an Any% TAS with Bit, watch Darmabi's TAS: youtu.be/3Lu0GkRzUNo
(No Overlay) Skyward Sword Any% No Back in Time TAS in 4:15:31.11The BigBen2025-11-22 | After 5 months, I have finished my Any% No Back In Time TAS. It was quite a journey, and I learned a lot while making it. TASsing motion controls is still quite a pain, but I managed to discover some tricks to make it more bearable.
Rerecord Count: 277,954 Dolphin Version: 2409
For those who are new to speedrunning, you may be asking, "What is a TAS?" A TAS (Tool-assisted Speedrun) is a game playthrough created by using an emulator to input controller commands frame by frame, aiming for the fastest possible time and often involving TAS only tricks that are too difficult for a human player.
This category is called Any% No BiT. BiT or Back in Time is a glitch that allows you to control link while on the title screen. In Skyward Sword, this allows for massive sequence breaks, and it saves roughly 3 hours in an RTA setting. To see an Any% TAS with Bit, watch Darmabi's TAS: youtu.be/3Lu0GkRzUNo
0:00 - Skyloft 14:08 - Faron 27:47 - Skyview 41:09 - Eldin 50:06 - Earth Temple 1:01:29 - Lanayru 1:12:12 - Lanayru Mining Facility 1:30:04 - Learn Ballad of the Goddess 1:50:52 - Farore's Silent Realm 2:03:15 - Ancient Cistern 2:19:55 - Nayru's Silent Realm 2:43:16 - Sandship 3:05:20 - Din's Silent Realm 3:19:01 - Fire Sanctuary 3:39:05 - Imprisoned 2 3:51:33 - Bilocyte Fight 3:57:00 - Minecart Auto-Scroller 4:10:58 - Ghirahim 3 Escape 4:15:18 - Demise[TAS] Horde Battle in 56.96The BigBen2025-12-21 | Improved 3 seconds over the old TASGorko Drawing TASThe BigBen2025-12-21 | The most important Skyward Sword TAS is here!Cross the Gap in LMF without Minecart [TAS]The BigBen2025-12-21 | This is by far the most insane precise thing that has ever been TASed in Skyward Sword. Basically you are getting pushed off from the rail, then getting a jump in the opposite direction, and repeat. This took about 3 hours and 10k rerecordsSkulltula Skip in Ancient CisternThe BigBen2025-12-20 | I originally found this for my TAS, but it turns out it's not that precise if you do this setup
This is useful for both rando and runs that do this area of AC, it saves about 10-15 seconds if done well.Skyward Sword TAS TutorialThe BigBen2025-11-28 | Just a quick tutorial that I made. Let me know if there's anything I missed, or that you want me to clarify.
Speedrunning discord server: discord.gg/kDeZ2hfsA6(Overlay) Skyward Sword Any% No Back in Time TAS in 4:15:31.11The BigBen2025-11-22 | After 5 months, I have finished my Any% No Back In Time TAS. It was quite a journey, and I learned a lot while making it. TASsing motion controls is still quite a pain, but I managed to discover some tricks to make it more bearable.
Rerecord Count: 277,954 Dolphin Version: 2409
For those who are new to speedrunning, you may be asking, "What is a TAS?" A TAS (Tool-assisted Speedrun) is a game playthrough created by using an emulator to input controller commands frame by frame, aiming for the fastest possible time and often involving TAS only tricks that are too difficult for a human player.
This category is called Any% No BiT. BiT or Back in Time is a glitch that allows you to control link while on the title screen. In Skyward Sword, this allows for massive sequence breaks, and it saves roughly 3 hours in an RTA setting. To see an Any% TAS with Bit, watch Darmabi's TAS: youtu.be/3Lu0GkRzUNo
0:00 - Skyloft 14:08 - Faron 27:47 - Skyview 41:09 - Eldin 50:06 - Earth Temple 1:01:29 - Lanayru 1:12:12 - Lanayru Mining Facility 1:30:04 - Learn Ballad of the Goddess 1:50:52 - Farore's Silent Realm 2:03:15 - Ancient Cistern 2:19:55 - Nayru's Silent Realm 2:43:16 - Sandship 3:05:20 - Din's Silent Realm 3:19:01 - Fire Sanctuary 3:39:05 - Imprisoned 2 3:51:33 - Bilocyte Fight 3:57:00 - Minecart Auto-Scroller 4:10:58 - Ghirahim 3 Escape 4:15:18 - DemiseThe Wind Waker TAS Any% TestingThe BigBen2025-11-18 | My first time TASing The Wind Waker. Pretty sloppy. This is following the TAS any% route which is very different from RTA.
Route: pastebin.com/SmS17SWh(TAS WIP 7) Skyward Sword Any% No BITThe BigBen2025-10-13 | Not much goes on in this segment, but there are a few things I found and optimized. The first interesting optimization was that you can perform a lava hop in Fire Sanctuary if you lure the blue Boko toward you (shoutout to @flo26_1 for the strat). But the biggest optimization I found was for the Ghirahim 2 boss. I discovered that if you attack him in a very specific way, you can dodge his sword attacks and deal way more damage than usual, allowing me to finish the fight six seconds faster than in my previous TAS. Besides that, most of this segment is just Loftwing flying and normal movement.(TAS WIP 6) Skyward Sword Any% No BITThe BigBen2025-10-04 | After progressing through the 5th WIP, I came across this TAS’s first desync, which forced me to redo about 30 minutes of gameplay. Luckily, during that redo I managed to save 25 seconds.
This segment features some really cool tricks I discovered. The first is a very precise jump in Nayru’s Silent Realm that skips pushing a minecart. Another timesave came during the Molderach rematch, where I found it’s possible to defeat him without backing him into a wall if you stand in a precise position.
In Sandship, the only new trick I discovered was a frame-perfect Fi call to skip the lifeboat-raising cutscene. This only saved about 2 seconds, since you have to lower the boat anyway, so voiding out is only barely faster. For Tentalus, I saved 10 seconds over my Boss Rush TAS by RNG-manipulating the tentacles to spawn as soon as possible.
Another big optimization I hadn’t thought of until this segment was door repositioning. In this game, the closer you are to a door’s intended position and angle, the faster it opens. Ideally, you want to be at the exact spot where you’re supposed to open the door; otherwise, you spend extra time repositioning. This ended up being the most time consuming section. For reference, I had to position Link within 100 units of the door’s angle and within 0.5 units of his X and Y coordinates for each door.(TAS WIP 5) Skyward Sword Any% No BITThe BigBen2025-08-31 | This segment I enjoyed a lot, and there were a lot of timesavers and strats that I came up with. First of all, in Farore's silent realm, I managed to get a really precise jump that skipped a cycle on waking water, saving about 3 seconds. Going back to Skyview 2, I did Extending blow again, which saved about 30 seconds over pushing down a log and running around normally. In the triple Stalfos fight, I managed to save 4 seconds by RNG manipulating the Stalfos to let me spin attack them all at once.
In Skyview 2, I lost time because I had to hit the switches since I didn't hit them the first time around thanks to chest jump. But luckily it still saves time overall for vine climbing.
Ancient Cistern is probably the craziest dungeon so far. I saved so much time in this dungeon alone that it almost beat the HD IL record, which uses a version exclusive glitch to skip most of the second half of the dungeon. One of the strats shown was Lilypad skip, which uses an incredibly precise vine clip to skip a small cutscene. In the Stalmaster fight, I found that it's barely possible to get 4 stabs on him before doing a frame perfect parry. This ended up saving about 2 seconds. Now the single biggest timesaver I found in this dungeon was basement beetle skip. This was extremely precise and saved about 15 seconds over the intended method. I also found another timesaver for the vine climbing after pulling the top gate. It turns out that it's barely possible to sidehop at the perfect angle and catch the vine frame perfectly, saving 5 seconds. Another TAS only trick that I implemented was the early idol jump method. This method of early idol is ridiculously precise and saves 6 seconds over the highflip method.
Koloktos is mostly an auto scroller, but there are some things you can optimize. In Phase 2, Koloktos actually has a lot of RNG components, There's rng for how long it takes for him to attack, and also how fast he winds up his attack. I managed to save 6 frames over my boss rush TAS RNG which I thought was already optimal.(TAS WIP 4) Skyward Sword Any% No BITThe BigBen2025-08-13 | This Segment was probably the most tedious to TAS. There were a lot of unskippable cutscenes and dialogue that lasted for minutes. There was also a lot of stupid RNG manipulation I had to do for keese and scorpions. After Lanayru Mining Facility there won't be another dungeon for another 40 minutes, so this is a very stale section of the run.
There were a lot of weird glitches and tricks that I had to route in. The end result was pretty good though. There are a few points where my item routing was a little sub optimal as I wasted about 5 seconds getting slingshot and bomb refills when I could've gotten them in another area which wouldn't have wasted as much time. But overall I saved about 1 minute and 10 seconds over the RTA record in Lanayru Mining Facility and another 4 minutes in the overworld.(TAS WIP 3) Skyward Sword Any% No BITThe BigBen2025-08-02 | This Segment by far took the longest. But I'm very happy with how it turned out. I TASsed the keyshard route 3 times, and the one that ended up in this video ended up being the fastest. The bomb push saves about 5 seconds in a TAS setting over doing the Bokoblin out of bounds glitch. It also has the perk of me being at 2 hearts entering Earth Temple, which lets me death warp faster.
Earth Temple was very fun to TAS, I managed to get really good keese RNG saving about 2 seconds over the Earth Temple IL made by Darmabi. I also managed to save 2 minutes over the RTA record by implementing this runs first lava hop. Which skips having to roll the boulder all away across the temple, I also managed to save more time in the boulder slope due to a new trick being found where you can dodge the boulders if you have the correct RNG.Eldin Bomb Push StrategyThe BigBen2025-07-31 | Timed this to be 14 seconds faster than the RTA world record. So I doubt its any faster than doing the boko out of bounds glitch.(TAS WIP 2) Skyward Sword Any% No BITThe BigBen2025-07-03 | This Segment was a lot better than the first one. Although I did lose around half a second on the stalfos fight. So I probably will splice in a better one on the final playback. Besides that, I'm really proud with how this dungeon turned out. And with the chest jump route, this is about a minute faster than any RTA run.
For Ghirahim 1, I found a weird qurik where if you manipulate his rng in a specific way, you can hit him before you're not really supposed to. This results in a fight that is about 5 seconds faster than the any% TAS.Skyview Temple Switch Skip ComparisonThe BigBen2025-06-20 | Saves 40 seconds in an IL run, but you have to come back to skyview later to raise the water anyways. So I'm not entirely sure it it'll save time(TAS WIP 1) Skyward Sword Any% No BITThe BigBen2025-06-19 | Here's the first look at my new No BIT TAS. It started off as just me messing around with brakesliding but I decided to continue it. The optimization gets a lot better as the run progresses.
(This is not a real speedrun, a TAS stands for Tool Assisted Speedrun which means I use savestates TAS input and frame advance to create the "pefect speedrun")
No BIT stands for No Back in Time, which bans a major glitch that would normally let you skip pretty much the entire game.
The only cool strategies shown here is the mini Zelda cutscene skip when rescuing the loftwing (It's insanly precise), Brakesliding, and Extending Blow.Skyward Sword - Fire Sanctuary TAS in 17:20.22The BigBen2024-12-21 | Still getting used to the TAS controls. I may start working on an all dungeons TAS soon.(TAS) Skyward Sword - Boss Rush Speedrun in 19:50.10The BigBen2024-11-15 | The time for the run is 19:50.10 using RTA timing Record count 12576
Redid the entire TAS. The first WIP's I made were very sloppy and i managed to save 1 and a half minutes from the first TAS by using the Japanese version, and from better optimizations in the fights