@GarrettChan
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GarrettChan | Judgment Map07: Arcanaeum UV Tyson in 21:26.40 @GarrettChan | Uploaded February 2022 | Updated October 2024, 3 minutes ago.
Doom Speed Demo Archive
dsdarchive.com
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PWAD: judgment.wad
PWAD Name: Judgment
Map07: Arcanaeum
Category: UV Tyson
Exe: DSDA-Doom v0.19.7 -complevel 21 with extended HUD
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Time: 21:26.40
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I know this is slow as heck and these are not even my original strat to begin with but I later realized it's way too risky, so I did these alternative safety strat.

There are way too many things Tyson not friendly, or one mistake you'll be in a pinch, so you have to be careful.

Start: Nothing too much. Try to keep more health/armor.

After 4 Switches: Quickly get the Blue Skull and try to make the Flying Spirits infight. They are surprisingly dangerous in melee range. You can punch them, but it's super annoying. Later try to rifle everything on the second floor, but you have to save at least 100 bullets for later.

Library: I used the left side to make more infights. Using the lift strat is pretty safe most of the time. The stuff on the other side will usually be stuck behind bookshelves. Try to separate the AV with all other monsters. This time the AV came forth by itself, so it's good.

2 Pain Elementals: Yeah... I get killed by these 2 multiple times. Just try to make them fly lower.

2 AVs from Red Skull: This is not my original strat, but later I found out this works perfectly and there's no risk associated with it.

Last 2 Dudes: Technically they are Tyson friendly and I did punch them out at the end, but at this point, I'd rather get this over, and yeah, they do infight with the Mancubi despite the same appearance of the fireballs.

Feb 23 2022
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Author: GarrettChan
youtube.com/c/GarrettChan
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Judgment Map07: Arcanaeum UV Tyson in 21:26.40 @GarrettChan

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