Uploaded September 2022 | Updated September 2026, 3 weeks ago
In 1992, Midway developed an arcade scrolling beat-em-up based on the popular British comic series, Judge Dredd. The game ran on the same hardware as Mortal Kombat II, and utilised a similar digitised graphical style. The game reached a near-complete state, with some odd glitches here and there, but with 3 stages finished, and 3 bonus stages after each ‘main’ level. Each stage was different in some way, such as the first being a normal scrolling brawler-style stage, the second being closer to a platform game, and the third being a unique concept, where Dredd has to fight off waves of ‘block warriors’, making sure that the two ever-decreasing bars never reach the bottom- if one of them is emptied, the stage is over and has to be repeated. After the final level is beaten, the game ends with a preview for the next level, apparently featuring the character Judge Death from the comics.
Although relatively innovative in that regard, the game never reached mass-production, most likely because it failed at location test (which could be due to the lack of familiarity with the Judge Dredd license, the high difficulty of the game, or perhaps because of the off-putting control layout, shown in the gallery.) Whatever the reason, the game has been preserved, and is playable in the Multiple Arcade Machine Emulator (MAME.)
Furthermore, there’s an incomplete level hidden in the game.
In the Test Menu (press F2 if you’re running MAME) you can select what level (or “wave” as the game refers to them) you want to start from in the ‘Game Adjustments’ menu. Selecting Wave 27 takes you to an unfinished level that serves as a ‘Boss Rush’- you fight the three boss characters (Fink Angel, Mean Machine, Precious Leglock) one after another.
However, since the stage isn’t finished, completing it leaves Dredd stuck, unable to continue. The images in the gallery show each of the three levels, one of the bonus ‘target practice’ stages, and the preview for the Judge Death stage.
In 1992, Midway developed an arcade scrolling beat-em-up based on the popular British comic series, Judge Dredd. The game ran on the same hardware as Mortal Kombat II, and utilised a similar digitised graphical style. The game reached a near-complete state, with some odd glitches here and there, but with 3 stages finished, and 3 bonus stages after each ‘main’ level. Each stage was different in some way, such as the first being a normal scrolling brawler-style stage, the second being closer to a platform game, and the third being a unique concept, where Dredd has to fight off waves of ‘block warriors’, making sure that the two ever-decreasing bars never reach the bottom- if one of them is emptied, the stage is over and has to be repeated. After the final level is beaten, the game ends with a preview for the next level, apparently featuring the character Judge Death from the comics.
Although relatively innovative in that regard, the game never reached mass-production, most likely because it failed at location test (which could be due to the lack of familiarity with the Judge Dredd license, the high difficulty of the game, or perhaps because of the off-putting control layout, shown in the gallery.) Whatever the reason, the game has been preserved, and is playable in the Multiple Arcade Machine Emulator (MAME.)
Furthermore, there’s an incomplete level hidden in the game.
In the Test Menu (press F2 if you’re running MAME) you can select what level (or “wave” as the game refers to them) you want to start from in the ‘Game Adjustments’ menu. Selecting Wave 27 takes you to an unfinished level that serves as a ‘Boss Rush’- you fight the three boss characters (Fink Angel, Mean Machine, Precious Leglock) one after another.
However, since the stage isn’t finished, completing it leaves Dredd stuck, unable to continue. The images in the gallery show each of the three levels, one of the bonus ‘target practice’ stages, and the preview for the Judge Death stage.

![Ayrton Sennas Super Monaco GP II Genesis Longplay
Ayrton Sennas Super Monaco GP II[a] is an arcade-style Formula One racing video game developed and manufactured by Sega for the Sega Genesis and Mega Drive, Master System, and the Game Gear in 1992. It is a follow-up to Super Monaco GP. The game was also endorsed by, and had technical input from, the then-Formula One champion Ayrton Senna. Gameplay includes a World Championship season, along with a three-race Senna GP mode.
The game was initially suggested by Segas distributor in Brazil, Tectoy, but developed by Sega in Japan. The games development was also assisted by Senna, who personally supplied his own advice about the tracks featured in the game. Reception to Ayrton Sennas Super Monaco GP II was mixed to positive, with reviewers praising the gameplay and the graphics but criticizing too few changes from Super Monaco GP.
Based on Formula One, Ayrton Sennas Super Monaco GP II features 19 race tracks, including three tracks in the Senna GP mode. Players take control of a race car from the drivers seat view, with a rear view at the screen top. The display also includes a map, tachometer, and speedometer. Six individual save slots are included to save games.
In the games World Championship mode, players have a choice of Beginner or Master difficulty. In addition to the difficulty of the competition, Beginner races take three laps while Master races take six. Each season takes place over sixteen races, in which the player races against fifteen computer-controlled opponents. Players can also enter their name and nationality when starting the mode. Before a race, players can choose their cars transmission: automatic, 4-speed semi-automatic, or 7-speed manual. While automatics are easier to control, manuals provide greater speed. Players must qualify before each race or else start in 12th place. Additionally, the Senna GP mode features races on three tracks, completion of which will earn the player an Ayrton Senna Super License. A Free Practice mode is also available. Ayrton Sennas Super Monaco GP II Genesis Longplay](https://i.ytimg.com/vi/bqcyC3-c8-s/mqdefault.jpg)








