Uploaded June 2022 | Updated September 2026, 4 hours ago
I actually cleared this way back before Ch9 Dropped and I wanted to go back and get a good record of it. This one is really fun, because while Talulah is a problem, the bigger problem are the Ursus Raiders, because we're limited to Weedy as our only Block-2.
Trappers and W have to step in to hold the bottom lane from Raiders, as well as using Weedy's cannon S3 to snipe them from a few lanes up.
Also when Dusk and Weedy die, they manage to soak up extra projectiles which is incredibly useful.
Talulah herself just needs to be stalled to be honest. The way it's done is a bit worrying though. For a bit after Talulah appears for phase 2, Dusk can't summon a Freeling because she needs to be able to attack to put one down. So I have to put down Beanstalk and use Peacake to stall Talulah through her invincibility.
Clutterknights rules:
- Unit must summon an object (i.e. not Mudrock)
- The summon must take up a tile (i.e. not Saileach)
- The summon must not take up a deployment slot (i.e. not Kal'tsit)
- the summon can be either automatically or manually placed
- If the summon is tied to a skill (i.e. Beeswax S2), the unit has to use that skill specifically.
As of now on Global, this means:
- Silence (S2) (Medical Drone)
- Nightingale (Cages)
- Shamare (S2) (Cursed Doll)
- Beeswax (S2) (Obelisk)
- W (S2) (mines)
- Robin (mines)
- Frost (also mines)
- Weedy (Industrial Water Cannon)
- Rosmontis (S3) (Tactical Equipment)
- Beanstalk (Peacake)
- Skadi the Corrupting Heart (Seaborn)
- Dusk (Freeling)
- Roberta (Modeler)
- Nearl the Radiant Knight (S3) (Blazing Sun)
non-AK music is:
Come on The Decisive Battle Runs Wild - Shadow Hearts Covenant
Theos-De-Endrogr - Ys VIII
I actually cleared this way back before Ch9 Dropped and I wanted to go back and get a good record of it. This one is really fun, because while Talulah is a problem, the bigger problem are the Ursus Raiders, because we're limited to Weedy as our only Block-2.
Trappers and W have to step in to hold the bottom lane from Raiders, as well as using Weedy's cannon S3 to snipe them from a few lanes up.
Also when Dusk and Weedy die, they manage to soak up extra projectiles which is incredibly useful.
Talulah herself just needs to be stalled to be honest. The way it's done is a bit worrying though. For a bit after Talulah appears for phase 2, Dusk can't summon a Freeling because she needs to be able to attack to put one down. So I have to put down Beanstalk and use Peacake to stall Talulah through her invincibility.
Clutterknights rules:
- Unit must summon an object (i.e. not Mudrock)
- The summon must take up a tile (i.e. not Saileach)
- The summon must not take up a deployment slot (i.e. not Kal'tsit)
- the summon can be either automatically or manually placed
- If the summon is tied to a skill (i.e. Beeswax S2), the unit has to use that skill specifically.
As of now on Global, this means:
- Silence (S2) (Medical Drone)
- Nightingale (Cages)
- Shamare (S2) (Cursed Doll)
- Beeswax (S2) (Obelisk)
- W (S2) (mines)
- Robin (mines)
- Frost (also mines)
- Weedy (Industrial Water Cannon)
- Rosmontis (S3) (Tactical Equipment)
- Beanstalk (Peacake)
- Skadi the Corrupting Heart (Seaborn)
- Dusk (Freeling)
- Roberta (Modeler)
- Nearl the Radiant Knight (S3) (Blazing Sun)
non-AK music is:
Come on The Decisive Battle Runs Wild - Shadow Hearts Covenant
Theos-De-Endrogr - Ys VIII








![Skewer the Spewer | SN-S-1-B | No 6 star RNGknights | 7 ops [Arknights]
Too much incoming damage? Nothing a good old fashioned home cooked meals cant fix.
RNG involved:
Lappland S1, Amiya S1, Grani, Manticore: Dodge
Gummy: Crits
Purestream S2: random targeting
Cutter S2: Random chance to generate extra SP
I stream at https://www.twitch.tv/feyglow
Music used:
Star Ocean 3 - More Complicated Skewer the Spewer | SN-S-1-B | No 6 star RNGknights | 7 ops [Arknights]](https://i.ytimg.com/vi/sPC0B7106Bg/mqdefault.jpg)

