Uploaded August 2024 | Updated September 2026, 5 days ago
The Jittered Color Correction node randomizes various image adjustment parameters based on a seed value. You can adjust the various parameters individually, and/or adjust the Seed parameter.
Jittered Color Correction Parameters
This node has several different adjustable parameters with ranges that you control. Each parameter is listed below:
Input (Texture) — The image texture or procedural the node will apply the effect to.
Seed — Adjusts the randomness of the effect.
Brightness Range — Determines the brightness range for the jitter effect.
Invert — Inverts the colors of the input image.
Hue Range — Determines the hue range for the jitter effect.
Saturation Range — Determines the saturation range for the jitter effect.
Gamma Range — Determines the gamma range for the jitter effect.
Contrast Range — Determines the contrast range for the jitter effect.
Gain Range — Determines the gain range for the jitter effect.
Exposure Range — Determines the exposure range for the jitter effect.
Mask — Determines where the effect is applied and where it is not applied.
For more tutorials visit
octaneblender.com
#blender #octanerender
The Jittered Color Correction node randomizes various image adjustment parameters based on a seed value. You can adjust the various parameters individually, and/or adjust the Seed parameter.
Jittered Color Correction Parameters
This node has several different adjustable parameters with ranges that you control. Each parameter is listed below:
Input (Texture) — The image texture or procedural the node will apply the effect to.
Seed — Adjusts the randomness of the effect.
Brightness Range — Determines the brightness range for the jitter effect.
Invert — Inverts the colors of the input image.
Hue Range — Determines the hue range for the jitter effect.
Saturation Range — Determines the saturation range for the jitter effect.
Gamma Range — Determines the gamma range for the jitter effect.
Contrast Range — Determines the contrast range for the jitter effect.
Gain Range — Determines the gain range for the jitter effect.
Exposure Range — Determines the exposure range for the jitter effect.
Mask — Determines where the effect is applied and where it is not applied.
For more tutorials visit
octaneblender.com
#blender #octanerender










