zirconst | Jeff Ball - Cliff Sine (Globulous Original Soundtrack) @zirconst | Uploaded 12 years ago | Updated 23 hours ago
BUY THE GAME FOR iPad/iPhone! http://itunes.apple.com/us/app/globulous/id492835046?mt=8
GET THE ALBUM! http://zirconstudios.bandcamp.com/album/globulous-original-soundtrack
"Classic block-puzzler gameplay, brand new world". Globulous takes classic block puzzle gameplay and hurls it forward into the world of 3D. In a few words: Take a ball of blocks. Spin the ball to find two blocks the same. Drop a third to make 'em disappear. Clear down to the centre of the ball. Keep the pace up to get high scores, and collect prizes along the way!
http://www.firestartergames.com - For more about the game and developer
From the composers: "The inspirations for this soundtrack were really varied, ranging from the soft ambience of Machinarium's score, the electro-acoustic fusion of Bastion, and NES-era chiptunes. Creating a cohesive style took experimentation; we played off of each other's techniques a lot. We wanted the music to be exciting and interesting, without being too chaotic or distracting. It was a great challenge that kept us highly creative throughout the project. We hope you enjoy our music as much as we enjoyed writing it!" - Andrew and Jeff
http://www.zirconmusic.com - Official website of zircon (composer, sound designer)
http://www.jeffedwardball.com - Official website of Jeff Ball (composer, sound designer, violinist)
BUY THE GAME FOR iPad/iPhone! http://itunes.apple.com/us/app/globulous/id492835046?mt=8
GET THE ALBUM! http://zirconstudios.bandcamp.com/album/globulous-original-soundtrack
"Classic block-puzzler gameplay, brand new world". Globulous takes classic block puzzle gameplay and hurls it forward into the world of 3D. In a few words: Take a ball of blocks. Spin the ball to find two blocks the same. Drop a third to make 'em disappear. Clear down to the centre of the ball. Keep the pace up to get high scores, and collect prizes along the way!
http://www.firestartergames.com - For more about the game and developer
From the composers: "The inspirations for this soundtrack were really varied, ranging from the soft ambience of Machinarium's score, the electro-acoustic fusion of Bastion, and NES-era chiptunes. Creating a cohesive style took experimentation; we played off of each other's techniques a lot. We wanted the music to be exciting and interesting, without being too chaotic or distracting. It was a great challenge that kept us highly creative throughout the project. We hope you enjoy our music as much as we enjoyed writing it!" - Andrew and Jeff
http://www.zirconmusic.com - Official website of zircon (composer, sound designer)
http://www.jeffedwardball.com - Official website of Jeff Ball (composer, sound designer, violinist)