Uploaded December 2024 | Updated September 2026, 2 weeks ago
PLAYLIST: youtube.com/playlist?list=PLB0Tybl0UNfalh9Ll82j6OKdx1QINOZom
This December, I’m creating a Christmas calendar with vanilla JavaScript and HTML canvas. Every day, I’ll share a tutorial where I procedurally generate a unique “Christmasy” icon. These icons are perfect for projects this time of year, and I want them to be free, scalable, and customizable.
Join me to practice JavaScript, learn about coordinates, basic math, and programming techniques. It’s a great way to dive into modularity, reusability, and writing consistent code. Plus, I’ll showcase YOUR versions on December 24th if you share them with me!
💻Code💻 github.com/gniziemazity/christmas_calendar
💬Discord💬 discord.gg/gJFcF5XVn9
☕Buy me a Coffee?☕ buymeacoffee.com/radum
⚡️Join this Channel⚡️youtube.com/@Radu/join
PLAYLIST: youtube.com/playlist?list=PLB0Tybl0UNfalh9Ll82j6OKdx1QINOZom
This December, I’m creating a Christmas calendar with vanilla JavaScript and HTML canvas. Every day, I’ll share a tutorial where I procedurally generate a unique “Christmasy” icon. These icons are perfect for projects this time of year, and I want them to be free, scalable, and customizable.
Join me to practice JavaScript, learn about coordinates, basic math, and programming techniques. It’s a great way to dive into modularity, reusability, and writing consistent code. Plus, I’ll showcase YOUR versions on December 24th if you share them with me!
💻Code💻 github.com/gniziemazity/christmas_calendar
💬Discord💬 discord.gg/gJFcF5XVn9
☕Buy me a Coffee?☕ buymeacoffee.com/radum
⚡️Join this Channel⚡️youtube.com/@Radu/join

![A Virtual World - JavaScript Course: Lesson 7 / 11 [Road Marking Editor with JavaScript]
Welcome to the course where we build a self-driving car simulation in a virtual world using HTML, CSS and JavaScript. Now, its time to introduce road markings to enforce traffic rules. These rules are not just about creating realistic road behavior; they are the key to unlocking the full potential of phase 3, where we dive into more advanced AI techniques.
Given that our world remains predominantly 2D, well implement these rules as markings on the road. These markings will snap to the road and always maintain the correct orientation. The philosophy is simple: users should have to do as little as possible to create something nice. This user-centric approach is a guiding principle in all UI development.
Have Fun! :-) 🚗🛣️
⭐PLAYLIST⭐
https://www.youtube.com/playlist?list=PLB0Tybl0UNfZtY5IQl1aNwcoOPJNtnPEO
⭐FINAL APP⭐
https://radufromfinland.com/projects/virtualworld
💻CODE💻
https://github.com/gniziemazity/virtual-world
6. Fake3D = follow along
7. Markings = code after this lesson (including the part for channel members)
⭐ALL PREREQUISITES⭐
https://www.youtube.com/playlist?list=PLB0Tybl0UNfZ3nnHVg8SJ4uK3R4QD6R0H
⭐Emojis I used in the video⭐
🌐🛑🚶🚙🅿️🚦⚠️🎯
☕Buy me a Coffee?☕
https://www.buymeacoffee.com/radum
⚡️Join this Channel⚡️
https://youtube.com/@radu/join
⭐Timestamps⭐
00:00:00 Introduction
00:01:09 Preparing for 2 Editors
00:08:44 Bind in JavaScript
00:14:53 Implementing the Stop Editor
00:40:10 Implementing the Crossing Editor
00:48:51 Refactoring using Inheritance
01:01:13 Implementing the Start Editor
01:04:26 Four more Markings A Virtual World - JavaScript Course: Lesson 7 / 11 [Road Marking Editor with JavaScript]](https://i.ytimg.com/vi/kS4zDKC7LLs/mqdefault.jpg)








