Uploaded October 2018 | Updated September 2026, 3 weeks ago
In this chapter, we will talk about reflections. Reflections allows to provide extra details for objects. We can define how much a surface reflects / absorbs light using Specular Map.
Read more about specular map: genuinecoder.com/javafx-3d-tutorial-7-reflection-with-specular-map
You can set reflection using an Image with setSpecularMap(Image value) or with a color using setSpecularColor(Color value)
- Genuine Coder
genuinecoder.com
#JavaFX_3D
#JavaFX
#GenuineCoder
In this chapter, we will talk about reflections. Reflections allows to provide extra details for objects. We can define how much a surface reflects / absorbs light using Specular Map.
Read more about specular map: genuinecoder.com/javafx-3d-tutorial-7-reflection-with-specular-map
You can set reflection using an Image with setSpecularMap(Image value) or with a color using setSpecularColor(Color value)
- Genuine Coder
genuinecoder.com
#JavaFX_3D
#JavaFX
#GenuineCoder










