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Chubzdoomer | James Bond 007: The Duel w/ GoldenEye Music (Mega Drive/Genesis/N64 Mashup) @Chubzdoomer | Uploaded February 2024 | Updated October 2024, 4 hours ago.
What if James Bond 007: The Duel for Sega Mega Drive/Genesis were given the "Sega CD treatment" and enhanced via GoldenEye 007's (Nintendo 64) higher-quality soundtrack? After playing through The Duel several times, I stopped to ask myself that very same question and ultimately decided to make it happen myself.

The process was ultimately pretty simple: I turned off The Duel's music via its main menu and recorded a full playthrough of the game before finally dropping in suitable GoldenEye tracks (and sound effects) via my video editor. It's worth noting that I also slightly modified the duration of some scenes/moments in order to make them better match the tracks. Additionally, I decided to cut out the briefing screens between each level because none of the tracks from GoldenEye seemed to fit them very well and the video just flowed better without them.

Timestamps:
00:00 Intro
00:34 Level 1: Ship
03:10 Level 2: Jungle
06:40 Level 3: Volcano Lair
12:04 Level 4: Shuttle Bay
17:01 Level 5: Final Boss
18:01 Ending

Featured Songs (In Chronological Order):
"Nintendo & Rareware" (Graeme Norgate)
"James Bond Theme" (Grant Kirkhope)
"Mission Select" (Grant Kirkhope)
"Frigate" (Grant Kirkhope)
"Frigate X" (Grant Kirkhope)
"Plane Escape" (Graeme Norgate)*
"Jungle X" (Graeme Norgate)
"Caverns" (Graeme Norgate)
"Caverns X" (Graeme Norgate)
"Silo" (Grant Kirkhope)
"Silo X" (Grant Kirkhope)
"Cradle X" (Grant Kirkhope)
"Credits" (Grant Kirkhope)

* Repeated at the end of each level
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James Bond 007: The Duel w/ GoldenEye Music (Mega Drive/Genesis/N64 Mashup) @Chubzdoomer

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