Uploaded October 2025 | Updated September 2026, 3 weeks ago
In this extra special episode of Deep Dive, Nightdive's Locke Vincent sits down with Jace Hall, Twin Galaxies CEO and Monolith Productions founder, to talk more about his time at Monolith, working on titles like Blood, the time he got choked out by John Carmack, and more!
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Connect With Us!
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IG ➡️ instagram.com/nightdivestudios
Twitch ➡️ twitch.tv/nightdivestudios
TikTok ➡️ tiktok.com/@nightdive.studios
Discord ➡️ discord.com/invite/nightdivestudios
Facebook ➡️ facebook.com/NightDiveStudios
X | Twitter ➡️ https://x.com/NightdiveStudio
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⏰ Timecodes ⏰
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0:00 - Intro
1:35 - Jace's history in gaming
5:33 - Trying to change the narrative around gaming
12:02 - The founding of Monolith Productions
16:25 - It all started with a skunkworks M$ project
20:03 - First Monolith games
21:58 - How Blood came to Monolith
24:52 - Blood having the first FPS announcer
26:42 - The fabled Windows 95 demo disk
29:51 - Blood development during a time of collaboration
34:15 - The fine balance of horror and humor
36:03 - How developer teams are like bands
41:16 - Best memories for Jace during Blood's development
44:55 - Feature creep versus shipping
46:35 - 1v1 rivalry between Jace + Shade
50:15 - Where creativity is taking games in the future
54:59 - What Jace is up to now, Twin Galaxies
57:48 - Building a community when everything is niche
1:01:49 - Storytime, 'fhhall1' DOOM code
1:06:42 - The time John Carmack choked Jace out
1:12:32 - Outro
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#nightdive #deepdive #blood #bloodrefreshedsupply #interview #podcast #gaming
In this extra special episode of Deep Dive, Nightdive's Locke Vincent sits down with Jace Hall, Twin Galaxies CEO and Monolith Productions founder, to talk more about his time at Monolith, working on titles like Blood, the time he got choked out by John Carmack, and more!
===================================
Connect With Us!
===================================
IG ➡️ instagram.com/nightdivestudios
Twitch ➡️ twitch.tv/nightdivestudios
TikTok ➡️ tiktok.com/@nightdive.studios
Discord ➡️ discord.com/invite/nightdivestudios
Facebook ➡️ facebook.com/NightDiveStudios
X | Twitter ➡️ https://x.com/NightdiveStudio
===================================
⏰ Timecodes ⏰
===================================
0:00 - Intro
1:35 - Jace's history in gaming
5:33 - Trying to change the narrative around gaming
12:02 - The founding of Monolith Productions
16:25 - It all started with a skunkworks M$ project
20:03 - First Monolith games
21:58 - How Blood came to Monolith
24:52 - Blood having the first FPS announcer
26:42 - The fabled Windows 95 demo disk
29:51 - Blood development during a time of collaboration
34:15 - The fine balance of horror and humor
36:03 - How developer teams are like bands
41:16 - Best memories for Jace during Blood's development
44:55 - Feature creep versus shipping
46:35 - 1v1 rivalry between Jace + Shade
50:15 - Where creativity is taking games in the future
54:59 - What Jace is up to now, Twin Galaxies
57:48 - Building a community when everything is niche
1:01:49 - Storytime, 'fhhall1' DOOM code
1:06:42 - The time John Carmack choked Jace out
1:12:32 - Outro
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#nightdive #deepdive #blood #bloodrefreshedsupply #interview #podcast #gaming










