Remaking Elden Ring Sounds With Household ObjectsMarshall McGee2024-08-09 | I still love Elden Ring. And btw my gameplay sucks because I burned my hand in a cooking accident I don't usually suck this much at the game I promise. Patreon: patreon.com/marshallmcgee Website: http://marshallmcgee.com (Work Inquiries Only) paulstoughton.com (Paul's SFX Store)
All clips in this video are protected from copyright law under fair use for educational purposes.
None of the products mentioned in this video were paid advertisements. I received my Sound Particles license for free from the company, but I was under no obligation to mention them in a video. I purchased both Paul's libraries and the Lite 2 Sound synth myself.
All clips in this video are protected from copyright law under fair use for educational purposes.
Gameplay Footage from: The Legend Of Zelda: Tears Of The Kingdom The Legend Of Zelda: Breath Of The Wild Super Mario Odyssey Super Smash Bros. Ultimate Pokémon Legends: ArceusUsing Good Sound Design To Tell A StoryMarshall McGee2023-04-24 | What do a touching story about a bird and the writing in South Park have in common? Patreon: patreon.com/marshallmcgee Website: http://marshallmcgee.com (Business Inquiries Only)
Thanks so much to GoodHertz and FabFilter for providing the two plugins highlighted in this video. All the clips in this video are protected from copyright law under fair use for educational purposes.
All the clips in this video are protected from copyright law under fair use for educational purposes.
Gameplay Footage from: MKIceAndFire - Plague Tale Part 1How I Got Into The Game Industry (As A Sound Designer)Marshall McGee2019-05-19 | On episode 19 or something of waveform, I wanted to tell you guys a little bit of the story of how I got my start in sound design, and what I did that helped me to get my start on my career journey! Hopefully there's something you can take from it that helps you along the way in your own journey.
All the clips in this video are protected from copyright law under fair use for educational purposes.
Footage from: "Borderlands 3" Reveal Live Stream Event "Just Cause 4" Reveal Trailer "Mortal Kombat 11" Gameplay "Inside" Gameplay
AES 2018 GDC 2019
Zach Heyde: youtube.com/user/Zachoreeno/videosDesigning An Explosion Sound With Only An iPhone MicMarshall McGee2019-03-03 | Thanks so much to gearbox software and the sound team for providing me with this killer interview! #GORECORD
All the clips in this video are protected from copyright law under fair use for educational purposes.
Gameplay Footage from: Borderlands Stardew Valley Fallout 3How To Make Harry Potter Spell SoundsMarshall McGee2018-12-16 | Odyssey Collection Sound Library: bit.ly/3jggYHM Akash's Channel: bit.ly/2STih1T
All the clips in this video are protected from copyright law under fair use for educational purposes.
I was not paid to review the Odyssey Collection Essentials Library, I did however receive the product for free from Pro Sound Effects for this video. These opinions are still entirely my own.How To Easily Make Anime-Style Sound EffectsMarshall McGee2018-11-11 | So many of these sounds appear in so many shows and games, today we take a look at the anime style of sound design and ask the important questions in life.
All the clips in this video are protected from copyright law under fair use for educational purposes.
Credits: MKIceAndFire - gameplay footage. Check out their channel for amazing commentary free game walkthroughs!
Gameplay Footage from: God Of War Metal Gear SolidHow To Make Sounds For Video Games || WaveformMarshall McGee2018-05-06 | Have you been dying for a waveform episode on the more macro approach for sound design?? Have you been sick of all the boring laser rifle content and how to make a punch sound with a steak? It's your lucky day!!!@!@!@!@
All the clips in this video are protected from copyright law under fair use for educational purposes.
Thank you to: Willzyyy MKiceAndFire for the gameplay footage
and to Ubisoft for Watchdogs 2
Gameplay Footage from: Watchdogs 2Making The Seismic Charge Sound With Only An iPhone Mic || WaveformMarshall McGee2018-03-10 | Patreon: patreon.com/marshallmcgee
This was so much fun to make. Make sure to sub if you want to see more content like this seismic charge explosion sound and hit that bell for notifications whenever a new episode comes out!
ALL clips in this video are protected from copyright law under fair use for educational purposes.
Credit to youtuber StarWars HQ for the awesome upload of the seismic charge compilation, and credit to the many other channels who posted the assortment of no-commentary space battle footage without which I could never have made this video.
Thank you guys so much for bringing me this far and thank you in advance to anyone who decides to support the show on Patreon! Appreciate ya! -MM
All the clips in this video are protected from copyright law under fair use for educational purposes.What was the BEST sounding game of 2017?Marshall McGee2018-02-12 | What's your top 5?
Thanks so much to Rabid Retrospect and MKIceAndFire for the gameplay footage. If you have not checked out their stuff, they upload consistently high quality gameplay footage of every major release, and are a wealth of reference footage for those of us in the game industry (especially audio) who need to study and reference clips often. Thanks again.
All the clips in this video are protected from copyright law under fair use for educational purposes.Does League Of Legends actually sound good?? || WaveformMarshall McGee2017-11-30 | League Of Legends is the most popular game in the world right now, why doesn't it have a dynamic mix? Do you like the sound of league? do you play with no volume?
Thanks to the many other youtubers like Ohmwrecker who's commentary free league of legends gameplay is scattered throughout the video. I apologize for not remembering what channels they are from. I'm going to try to be better about this in the future.
Gameplay Footage from: League Of Legends Overwatch FortniteMaking a powerful punch sound from scratch || WaveformMarshall McGee2017-07-23 | This video is all about creating FAT hand-to-hand combat sounds from scratch. Is it worth it to go the extra mile and record your own punches? ... probably not but I did it anyway.
All the clips in this video are protected from copyright law under fair use for educational purposes.
Gameplay Footage from: "Street Fighter V" "Mirrors Edge 2" "Halo 3" "Battlefield One" "Watchdogs 2" "Uncharted 4"The sound design secrets of Horizon Zero Dawn || WaveformMarshall McGee2017-06-01 | This video is all about the incredible work put into the sounds of Horizon Zero Dawn. We talk to Anton and Pinar from the audio team at Guerilla Games to find out more!!
All the clips in this video are protected from copyright law under fair use for educational purposes.
Video Credits: "Stranger Things" opening sequence The Philip DeFranco show PewDiePie Dark Souls 3 Gameplay
Gameplay Footage from: Dark Souls 1 Dark Souls 2 Dark Souls 3Turn ANYONES voice into BASTION from OverwatchMarshall McGee2017-03-24 | Ever had a friend you wanted to turn into bastion from overwatch? now you can!
All the clips in this video are protected from copyright law under fair use for educational purposes.How to design character voices for games || WaveformMarshall McGee2017-03-19 | This video is all about the different approaches sound designers have to making a character voice. Things can get tough! But we've always got options.
All the clips in this video are protected from copyright law under fair use for educational purposes.
Credits: Footage from h3h3productions Steven Ogg Ign interview Uncharted 4 behind the scenes Steven Ogg on Qtv Star Wars footage "A Handbag?????"
Gameplay Footage from: Grand Theft Auto 5 Overwatch Stardew Valley Super Mario Bros. Hearthstone Uncharted 4 Dragon WarriorHow Does Breath Of The Wild Sound?Marshall McGee2017-03-16 | Thanks so much to Brionna for the interview! Check out her Channel here: youtube.com/channel/UCv6Z-ZdJht50h35RGCl1v_w
All the clips in this video are protected from copyright law under fair use for educational purposes.
Gameplay Footage from: The Legend Of Zelda: Breath Of The Wild Battlefield 1 The making of breath of the wildIs Overwatch the best sounding shooter ever? || WaveformMarshall McGee2017-03-01 | What makes Overwatch one of the best sounding games ever released? And what does it mean for the future of FPS sound?
All clips in this video are protected from copyright law under fair use for educational purposes.
Credits: Thanks to Akkash Thakkar for the incredible interview! GDC footage Gameplay Only footage Walter Murch footage Jason Bourne footage Thanks to iZotope for sponsoring this episode of Waveform!
Gameplay Footage from: Overwatch Titanfall 2 CoD: Black Ops 3 Gears of War Doom Battlefield 1Marshall McGee Live StreamMarshall McGee2017-02-12 | ...The Sounds Of Uncharted 4 || WaveformMarshall McGee2017-01-29 | Sound Design Lessons : upsound.com/experts/marshallmcgee
In this video we explore what it means to exaggerate reality with sound effects. Uncharted 4 is a perfect example of hyper realism in games!
All the clips in this video are protected from copyright law under fair use for educational purposes.
Credits: Thanks so much to Rachel Dziezynski and Zander Hulme for the interviews!
Gameplay Footage from: Uncharted 4: A Thief's End Hitman (2016) Casino Royale (film 2016)What if WWI sounded like Star Wars?Marshall McGee2017-01-14 | Ever wonder what WW1 would be like with Star Wars sounds? Well now you know!
All the clips in this video are protected from copyright law under fair use for educational purposes.
Credits: Incredible gameplay footage by "Jerzku'sGames" and "Threatty"
Gameplay Footage from: Battlefield 1What do guns really sound like? || WaveformMarshall McGee2017-01-14 | This video is all about the misconceptions about gun sounds, and the behind the scenes in making gunshots sound as amazing as they do.
All the clips in this video are protected from copyright law under fair use for educational purposes.
Credits:
Thanks so so much to all the youtubers whose gameplay was used in this video. I couldn't have made it without you guys!
Gameplay Footage From:
Battlefield 1 Battlefield 3 Battlefield 4 Star Wars Battlefront Drake's Uncharted 4 Titanfall 2 Halo 5How to approach sound for an Open World game || WaveformMarshall McGee2016-11-15 | This video is about how soundscapes are created in open world games. Often times it takes years to construct a believable world, and if it's been done correctly, the player won't even notice the sound design.
All the clips in this video are protected from copyright law under fair use for educational purposes.
Credits: "Drakes Uncharted 4 production behind the scenes" "The Sounds of Skyrim" "The voices of Skyrim" IGN News - "How big is the witcher 3?"
Gameplay Footage from: TES IV: Oblivion TES V: Skyrim Fallout 3 Fallout 4 The Witcher 3The sound of Hearthstone || WaveformMarshall McGee2016-10-14 | This video is all about the sound design in Hearthstone! Check it out and comment with any other video themes you'd be interested in seeing :)
All the clips in this video are protected from copyright law under fair use for educational purposes.
Credits: "Derek Sakamoto GDC Talk"
Gameplay Footage from: Hearthstone Battlefield 4 Counter Strike: Global Offensive League of Legends World of Warcraft The Witcher 3 The Elder Scrolls 3: MorrowindLayering - the most important tool for a sound designerMarshall McGee2016-08-30 | This video is all about layering in sound design. When is it useful to us? What, how, and why do we layer sounds?
All the clips in this video are protected from copyright law under fair use for educational purposes.
Credits: "Jurassic Park" (1993) "Jurassic Park" behind the scenes interview with sound designer Gary Rydstrom "Star Wars" behind the scenes interview with sound designer Ben Burtt "An Object At Rest" Short animation by Seth Boyden (sound design by Marshall McGee) Short clips from youtube series with Akash Thakkar
Gameplay Footage from: Hyper Light Drifter Star Wars BattlefrontAn Object At Rest - Sound Design RemakeMarshall McGee2016-05-19 | My reinterpretation of the sound design on an animation by Seth Boyden, called "An Object At Rest"