Its Official: New PSSR Confirmed For Resident Evil Requiem + FSR 4/DLSS 4.5 Comparisons @DigitalFoundry
Its Official: New PSSR Confirmed For Resident Evil Requiem + FSR 4/DLSS 4.5 Comparisons  @DigitalFoundry
Uploaded February 2026 | Updated September 2026, 2 weeks ago
Thanks to MSI for sponsoring this video. Buy a selected MSI monitor or gaming desktop and post a review on the designated platform to claim your Resident Evil Requiem PC game code. Click here to learn more: https://msi.gm/SBA752E6

Update: Sony has been in touch to say that the new PSSR "is based on the co-developed super resolution algorithm from Project Amethyst, not on FSR 4. AMD has taken the results of the co-development into FSR 4, while we've taken them into the new PSSR."

When we reviewed Resident Evil Requiem, we noted that image quality on PlayStation 5 Pro was simply superb - game-changingly so up against the standard PS5 version. We called it a temporal upscaler without expressly naming it but now it's confirmed - it is a new version of PSSR. The community has dubbed it PSSR 2.0 but to Sony it's still just "PSSR". Either way, the results are excellent - and in this video, we talk about the nature of the scaler and compare against the FSR 4 tech it is based on and, of course, DLSS 4.5.

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00:00 Introduction
01:55 Sponsored by MSI
02:25 New PSSR Improvements
05:30 PS5 vs PS5 Pro New PSSR
08:20 New PSSR vs FSR 4 vs DLSS 4.5
15:39 Concluding Thoughts
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It's Official: New PSSR Confirmed For Resident Evil Requiem + FSR 4/DLSS 4.5 Comparisons

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