Uploaded April 2026 | Updated September 2026, 1 week ago
You probably suck at games but are being lied to, but how exactly do games implement difficulty sliders in games based on your skill?
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youtu.be/QuBpfNX8HIk
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store.steampowered.com/app/4425150/Totally_Rigged
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store.steampowered.com/app/2978180/Desktop_Cat_Cafe/?utm_analytics=YouTube
store.steampowered.com/app/3768810/Bust_Buddies/?utm_analytics=YouTube
Most games help you in the background, whether that be through coyote time or input buffering, rubber banding, or the more notorious method Dynamic Difficulty Adjustment or DDA. In this video I explore various methods companies like Nintendo, EA, Capcom, and Valve use to keep you hooked on their games.
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Join the free discord discord.gg/pRPNyACWdQ
@ContextSensitive Background music
*Correction - Maddy Thorson
#gaming #steam #valve
You probably suck at games but are being lied to, but how exactly do games implement difficulty sliders in games based on your skill?
Check out my next unhinged video:
youtu.be/QuBpfNX8HIk
Wishlist my new mining incremental game:
store.steampowered.com/app/4425150/Totally_Rigged
Get my games:
store.steampowered.com/app/2978180/Desktop_Cat_Cafe/?utm_analytics=YouTube
store.steampowered.com/app/3768810/Bust_Buddies/?utm_analytics=YouTube
Most games help you in the background, whether that be through coyote time or input buffering, rubber banding, or the more notorious method Dynamic Difficulty Adjustment or DDA. In this video I explore various methods companies like Nintendo, EA, Capcom, and Valve use to keep you hooked on their games.
Sign up for my awesome newsletter + all my links:
https://samyam.dev/
Join the free discord discord.gg/pRPNyACWdQ
@ContextSensitive Background music
*Correction - Maddy Thorson
#gaming #steam #valve










