It Takes Two: Inhouse Music with Collaboration | GDC 2024 @Audiokinetic
It Takes Two: Inhouse Music with Collaboration | GDC 2024  @Audiokinetic
Uploaded May 2024 | Updated September 2026, 2 weeks ago
Composer Gustaf Grefberg walks us through the music of “It Takes Two” in the Audiokinetic Theater at GDC 2024. Using the Snowglobe level, he showcases the process of composing and collaborating with team member Kristofer Eng to deliver the final product in Wwise.

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The Audiokinetic blog covers a wide range of interactive audio-related topics, including sound design methodologies, implementation strategies for audio assets, interactive music composition techniques, cutting-edge advancements in game audio technology, in-depth interviews with industry leaders, optimization tips for audio performance, and behind-the-scenes glimpses into the creative process driving current gaming projects.
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It Takes Two: Inhouse Music with Collaboration | GDC 2024

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