Is Ray Tracing REALLY Unplayable on Steam Machine? (Exposing the Lies) @BluntyTV
Is Ray Tracing REALLY Unplayable on Steam Machine? (Exposing the Lies)  @BluntyTV
Uploaded September 2026 | Updated September 2026, 2 days ago
Can the Steam Machine actually handle Ray Tracing, or is it the total disaster the internet claims it is? Reddit threads, and tech reviewers keep insisting that Ray Tracing on this device is a "hard no" that leaves games "UNPLAYABLE"... So how am I playing games with Ray Tracing at 1440p and up to 60 FPS on the SteamMachine?
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In this video, we break down the hardware, test mandatory and optional Ray Tracing across multiple modern titles, and address the misinformation surrounding the Steam Machine GPU

Games Tested:

Star Wars Outlaws (1440p, High Settings, FSR3 Balanced) – Testing mandatory Ray-Traced Global Illumination and Reflections.

Monster Hunter Wilds (Linux/Proton command line fix included) – Testing RT reflections and environmental immersion.

Cyberpunk 2077 – Full breakdown with Ray-Traced Reflections, Shadows, and Global Illumination in dense, heavy areas.

Let's look at the actual numbers, clear up the confusion, and wonder why so many people got this wrong.



#SteamMachine #RayTracing #SteamOS #GamingTech #LinuxGaming #PCGaming


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Is Ray Tracing REALLY "Unplayable" on Steam Machine? (Exposing the Lies)

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