TheXclusiveAce | Is it Time to Scrap Big Map Modes in Call of Duty? @TheXclusiveAce | Uploaded July 2024 | Updated October 2024, 2 hours ago.
Big map modes like Ground War, Invasion, and Fireteam have seemingly become less and less popular in Call of Duty over the years and it appears Sledgehammer has essentially abandoned support for them in MWIII. Today, I wanted to discuss the topic of whether or not these modes should continue to be supported in the CoD franchise due to their apparent lack of popularity combined with the development resources required to support them. What are your thoughts on this? Would you rather see them abandon these modes to better support 6v6 going forward or not?
Twitch: twitch.tv/thexclusiveace
Twitter: twitter.com/TheXclusiveAce
0:00 Intro
0:25 MWIII Abandoned Post-Launch Support
2:07 Ground War Peaked in MW2019?
3:04 Is it Worth the Resources?
4:25 Should Black Ops 6 have a Big Map Mode?
5:29 The Flip-Side (6v6 Faceoff)
7:19 Maybe GW Should be an IW Feature...
7:57 Wrap Up
Big map modes like Ground War, Invasion, and Fireteam have seemingly become less and less popular in Call of Duty over the years and it appears Sledgehammer has essentially abandoned support for them in MWIII. Today, I wanted to discuss the topic of whether or not these modes should continue to be supported in the CoD franchise due to their apparent lack of popularity combined with the development resources required to support them. What are your thoughts on this? Would you rather see them abandon these modes to better support 6v6 going forward or not?
Twitch: twitch.tv/thexclusiveace
Twitter: twitter.com/TheXclusiveAce
0:00 Intro
0:25 MWIII Abandoned Post-Launch Support
2:07 Ground War Peaked in MW2019?
3:04 Is it Worth the Resources?
4:25 Should Black Ops 6 have a Big Map Mode?
5:29 The Flip-Side (6v6 Faceoff)
7:19 Maybe GW Should be an IW Feature...
7:57 Wrap Up