Uploaded January 2025 | Updated September 2026, 1 week ago
See RE4 performance on more devices here: youtube.com/playlist?list=PLoho91JNnNU1PkTaCvKgb0qD4iS7p4fvS
See more games tested on iPad mini (A17 Pro): youtube.com/playlist?list=PLoho91JNnNU3evdjXu6kf4x0zSk0OmFc9
0:00 - 1050p, Medium/Low, MetalFX Quality
Default graphics settings:
FPS: 30
VSync: On
MetalFX: Quality
Texture Quality: Medium (0.25 GB)
Texture Filtering: Medium (Trilinear)
Mesh Quality: Mid
Shadow Quality: Low
Shadow Cache: On
Contact Shadows: On
Ambient Occlusion: Off
Volumetric Lighting: Min
Particle Lighting Quality: High
Bloom: On
Screen Space Reflections: On
Subsurface Scattering: Off
Graphic Dismemberment: On
Persistent Corpses: Few
Corpse Physics: Low
Diverse Enemy Animations: On
Motion Blur: On
Rain Quality: Low
Destructible Environments: On
Lens Flare: Off
Lens Distortion: On (+chromatic aberration)
Depth of Field: Off
Resource-Intense Lighting Quality: Low
Resource-Intense Effects Quality: Low
23:55 - 840p, Medium/Low, 60 FPS cap, MetalFX Quality
Enable Metal HUD on iPhone & iPad with my app: github.com/mrmacright/Metal-HUD-Mobile-Config
See RE4 performance on more devices here: youtube.com/playlist?list=PLoho91JNnNU1PkTaCvKgb0qD4iS7p4fvS
See more games tested on iPad mini (A17 Pro): youtube.com/playlist?list=PLoho91JNnNU3evdjXu6kf4x0zSk0OmFc9
0:00 - 1050p, Medium/Low, MetalFX Quality
Default graphics settings:
FPS: 30
VSync: On
MetalFX: Quality
Texture Quality: Medium (0.25 GB)
Texture Filtering: Medium (Trilinear)
Mesh Quality: Mid
Shadow Quality: Low
Shadow Cache: On
Contact Shadows: On
Ambient Occlusion: Off
Volumetric Lighting: Min
Particle Lighting Quality: High
Bloom: On
Screen Space Reflections: On
Subsurface Scattering: Off
Graphic Dismemberment: On
Persistent Corpses: Few
Corpse Physics: Low
Diverse Enemy Animations: On
Motion Blur: On
Rain Quality: Low
Destructible Environments: On
Lens Flare: Off
Lens Distortion: On (+chromatic aberration)
Depth of Field: Off
Resource-Intense Lighting Quality: Low
Resource-Intense Effects Quality: Low
23:55 - 840p, Medium/Low, 60 FPS cap, MetalFX Quality
Enable Metal HUD on iPhone & iPad with my app: github.com/mrmacright/Metal-HUD-Mobile-Config










