Inventory System and Loot Table - Godot 4 @16bitdev
Inventory System and Loot Table - Godot 4  @16bitdev
Uploaded September 2023 | Updated September 2026, 2 days ago
Made an Inventory system using a simple database from Excel, and created a loot drop chance using weighted probability.

- Asset Used -
spritecatalog.com/tools

- Code -
Abstract Item - pastebin.com/yBjpQha2
Data (Autoload) - pastebin.com/Rqcq5PJg
Abstract Enemy - pastebin.com/mKv19MXh
Goblin - pastebin.com/b3ire8MV
Inventory - pastebin.com/yiQEHb09
Player - pastebin.com/QapG9fqZ
Add button(DevTool) - pastebin.com/bcED42YF


- Study Material -
DBMS - javatpoint.com/dbms-normalization
Weighted Probability - exceldemy.com/weighted-probability-excel

- Extra Notes -
You can use any tool you want to create your database, I used Excel with add-ons because it's the easiest.

- Discord -
discord.gg/hsYEx8Vj

- Music Used -
- Hoogway x Softy – Words on Water
- Provided by Lofi Records
- Watch: youtube.com/watch?v=0PiXj2WHYrw
- Download/Stream: fanlink.to/AlleyOfTrees
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16BitDev |

Inventory System and Loot Table - Godot 4

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