Uploaded August 2024 | Updated September 2026, 5 days ago
The Baking Camera is used to bake the textures that are assigned to the objects in your scene, and reuse them for other processes (e.g., game engines, compositing etc.). Doing so will improve render times and texture quality. Texture creation is an indispensable technique for game engines. The Baking Camera will retain specular, reflection and other properties.
more reading
docs.otoy.com/BlenderH/BlenderPluginManual.htm#Blender/TheBakingCamera.htm?Highlight=baking%20camera
for more tutorials visit
octaneblender.com
#blender #octanerender
The Baking Camera is used to bake the textures that are assigned to the objects in your scene, and reuse them for other processes (e.g., game engines, compositing etc.). Doing so will improve render times and texture quality. Texture creation is an indispensable technique for game engines. The Baking Camera will retain specular, reflection and other properties.
more reading
docs.otoy.com/BlenderH/BlenderPluginManual.htm#Blender/TheBakingCamera.htm?Highlight=baking%20camera
for more tutorials visit
octaneblender.com
#blender #octanerender










