Uploaded June 2020 | Updated September 2026, 1 week ago
Brief and simple introduction for SDFGI, which is a new open world global illumination system that will be available for Godot 4.0.
The idea is that you just switch it on and it works and, at much, you tweak the cell size to adjust the probe grid as best as possible to general geometry dimensions in your game..
Brief and simple introduction for SDFGI, which is a new open world global illumination system that will be available for Godot 4.0.
The idea is that you just switch it on and it works and, at much, you tweak the cell size to adjust the probe grid as best as possible to general geometry dimensions in your game..