Uploaded February 2021 | Updated September 2026, 1 day ago
In this fourth video of this tutorial series we take a deeper look into improving some of our interior lighting and follow it up by lighting up an exterior scene from scratch. At the same time we look at some of Unreal Engine's post processing capabilities.
You can download the Unreal Engine right here: unrealengine.com/en-US
You can view the rest of this tutorial series right here: youtube.com/playlist?list=PLsQAB-io7e7eU2n0V3GGlwamAImau4R_B
TIMECODES
0:00 - Intro
1:46 - A look at a few lighting and post processing modifications
4:40 - How to add some thick fog to your scene
6:48 - A quick example of how a sphere reflection capture works
8:23 - How to light an exterior scene from scratch
9:21 - Adding a directional light
11:00 - Adding a sky light
12:52 - Adding a sky sphere
16:57 - How to add sun rays to your sun
17:48 - Adding clouds to your scene
19:55 - Adding a sphere reflection capture
21:27 - Adding an exponential height fog
24:58 - Adding a post process volume
30:38 - How to get rid of very dark shadows within your building interiors
34:54 - Some examples of what you can do with the post process volume
36:53 - Some last additions and changes to the scene’s lighting
Asset Packs that are showcased within this course:
Cyberpunk Hacker Room - Kitbash Apartment
Made by Softkick Game Studio
unrealengine.com/marketplace/en-US/product/cyberpunk-hacker-room-kitbash-apartment
Cyberpunk Industries Vol.1
Made by Softkick Game Studio
unrealengine.com/marketplace/en-US/product/cyberpunk-industries-vol
CityPunk - Kitbash Cyberpunk City
Made by Softkick Game Studio
unrealengine.com/marketplace/en-US/product/citypunk-kitbash-cyberpunk-city
SMG ‘Phantom’
Made by Black Lime Studio
unrealengine.com/marketplace/en-US/product/smg-phantom-skins
Restaurant - Cafe - Diner Environment
Made by Sidearm Studios
unrealengine.com/marketplace/en-US/product/atompunk-post-apocalyptic-diner
Soul: City
Made by Epic Games
unrealengine.com/marketplace/en-US/product/soul-city
Animation Starter Pack
Made by Epic Games
unrealengine.com/marketplace/en-US/product/animation-starter-pack
Real Graffiti Decals
Made by Kelint
unrealengine.com/marketplace/en-US/product/real-graffiti-decals
Female Mannequin Character compatible with Stylised Female
Made by PO-Art
unrealengine.com/marketplace/en-US/product/female-mannequin
IES Light Profile Pack
Made by Construct Games
unrealengine.com/marketplace/en-US/product/ies-light-profile-pack
Other useful links
My website: artofdavidarroyo.com
My Instagram: instagram.com/artofdavidarroyo
My Facebook Page: facebook.com/artofdavidarroyo
Twitter: twitter.com/DAVIDARR0Y0
In this fourth video of this tutorial series we take a deeper look into improving some of our interior lighting and follow it up by lighting up an exterior scene from scratch. At the same time we look at some of Unreal Engine's post processing capabilities.
You can download the Unreal Engine right here: unrealengine.com/en-US
You can view the rest of this tutorial series right here: youtube.com/playlist?list=PLsQAB-io7e7eU2n0V3GGlwamAImau4R_B
TIMECODES
0:00 - Intro
1:46 - A look at a few lighting and post processing modifications
4:40 - How to add some thick fog to your scene
6:48 - A quick example of how a sphere reflection capture works
8:23 - How to light an exterior scene from scratch
9:21 - Adding a directional light
11:00 - Adding a sky light
12:52 - Adding a sky sphere
16:57 - How to add sun rays to your sun
17:48 - Adding clouds to your scene
19:55 - Adding a sphere reflection capture
21:27 - Adding an exponential height fog
24:58 - Adding a post process volume
30:38 - How to get rid of very dark shadows within your building interiors
34:54 - Some examples of what you can do with the post process volume
36:53 - Some last additions and changes to the scene’s lighting
Asset Packs that are showcased within this course:
Cyberpunk Hacker Room - Kitbash Apartment
Made by Softkick Game Studio
unrealengine.com/marketplace/en-US/product/cyberpunk-hacker-room-kitbash-apartment
Cyberpunk Industries Vol.1
Made by Softkick Game Studio
unrealengine.com/marketplace/en-US/product/cyberpunk-industries-vol
CityPunk - Kitbash Cyberpunk City
Made by Softkick Game Studio
unrealengine.com/marketplace/en-US/product/citypunk-kitbash-cyberpunk-city
SMG ‘Phantom’
Made by Black Lime Studio
unrealengine.com/marketplace/en-US/product/smg-phantom-skins
Restaurant - Cafe - Diner Environment
Made by Sidearm Studios
unrealengine.com/marketplace/en-US/product/atompunk-post-apocalyptic-diner
Soul: City
Made by Epic Games
unrealengine.com/marketplace/en-US/product/soul-city
Animation Starter Pack
Made by Epic Games
unrealengine.com/marketplace/en-US/product/animation-starter-pack
Real Graffiti Decals
Made by Kelint
unrealengine.com/marketplace/en-US/product/real-graffiti-decals
Female Mannequin Character compatible with Stylised Female
Made by PO-Art
unrealengine.com/marketplace/en-US/product/female-mannequin
IES Light Profile Pack
Made by Construct Games
unrealengine.com/marketplace/en-US/product/ies-light-profile-pack
Other useful links
My website: artofdavidarroyo.com
My Instagram: instagram.com/artofdavidarroyo
My Facebook Page: facebook.com/artofdavidarroyo
Twitter: twitter.com/DAVIDARR0Y0










