Uploaded January 2025 | Updated September 2026, 2 hours ago
Composer: Yusuke Beppu
Takanori Masuko and Masahiro Ito were also credited, but it seems more like they did SFX than music.
Re-upload. I was dissatisfied with the general quality of my previous upload. The sound was one thing, but the tags needed work too. Expect to see some of my other past uploads again.
Fun fact about this song! It's location in the SDAT file is next to a bunch of other remixes of songs from the game. If you couldn't tell, this is a remix of "Aqua B", based on ny naming convention I gave the other remixes, this is technically "Aqua D".
Download AAC (MP4 Audio): drive.google.com/file/d/1Og63nv5iOhPkGCv_tdes51R0OScK1FoB/view?usp=drive_link
Download FLAC: drive.google.com/file/d/1Y73IfL1NmqEO0yZ4EuMSyxfsmJ3Lwk7i/view?usp=drive_link
Ripped as NCSF; cyberbotx.com/NCSF
Rendered at 65457 Hz, roughly double the sample rate of the DS hardware. Opted for 6 Point Lagrange interpolation, which I think turned out really good with this game! I feel like the interpolation method depends on both personal preference, and the style of music.
Download ripped files, NCSF + Streams: drive.google.com/file/d/1WX4N8BAZIQGQ5E-Y1cLjvElqBFhRjhVI/view?usp=drive_link
Composer: Yusuke Beppu
Takanori Masuko and Masahiro Ito were also credited, but it seems more like they did SFX than music.
Re-upload. I was dissatisfied with the general quality of my previous upload. The sound was one thing, but the tags needed work too. Expect to see some of my other past uploads again.
Fun fact about this song! It's location in the SDAT file is next to a bunch of other remixes of songs from the game. If you couldn't tell, this is a remix of "Aqua B", based on ny naming convention I gave the other remixes, this is technically "Aqua D".
Download AAC (MP4 Audio): drive.google.com/file/d/1Og63nv5iOhPkGCv_tdes51R0OScK1FoB/view?usp=drive_link
Download FLAC: drive.google.com/file/d/1Y73IfL1NmqEO0yZ4EuMSyxfsmJ3Lwk7i/view?usp=drive_link
Ripped as NCSF; cyberbotx.com/NCSF
Rendered at 65457 Hz, roughly double the sample rate of the DS hardware. Opted for 6 Point Lagrange interpolation, which I think turned out really good with this game! I feel like the interpolation method depends on both personal preference, and the style of music.
Download ripped files, NCSF + Streams: drive.google.com/file/d/1WX4N8BAZIQGQ5E-Y1cLjvElqBFhRjhVI/view?usp=drive_link










