Uploaded October 2023 | Updated September 2026, 5 days ago
In this video we are taking a look at what Dynamic foveated Rendering can do to the performance in games as Elite Dangerous, DCS and Microsoft Flight Simulator. Eye tracking is a fantastic addition to VR headsets and I can only hope this will be added to more upcoming VR headsets.
Pimax Headset:
20$ OFF code for users: lauboxvr20
pimax.com/?ref=Qzok8x
TWITCH ➡️ twitch.tv/laubox
DISCORD ➡️ discord.gg/QkTRsrqFHF
TWITTER ➡️ twitter.com/lauboxvr
00:00 Introduction to Eye-tracking
00:38 Elite Dangerous VR
01:40 DCS VR
02:31 Microsoft Flight Simulator VR
03:33 Conclusion
PC SPECS:
Gigabyte GeForce RTX 3080 Ti Gaming 12GB
intel Core i9-9900K
RAM: 32GB (2x16)
Headset: psvr2
Lenses: https://www.vr-wave.store/
#vr #performance #eyetracking
In this video we are taking a look at what Dynamic foveated Rendering can do to the performance in games as Elite Dangerous, DCS and Microsoft Flight Simulator. Eye tracking is a fantastic addition to VR headsets and I can only hope this will be added to more upcoming VR headsets.
Pimax Headset:
20$ OFF code for users: lauboxvr20
pimax.com/?ref=Qzok8x
TWITCH ➡️ twitch.tv/laubox
DISCORD ➡️ discord.gg/QkTRsrqFHF
TWITTER ➡️ twitter.com/lauboxvr
00:00 Introduction to Eye-tracking
00:38 Elite Dangerous VR
01:40 DCS VR
02:31 Microsoft Flight Simulator VR
03:33 Conclusion
PC SPECS:
Gigabyte GeForce RTX 3080 Ti Gaming 12GB
intel Core i9-9900K
RAM: 32GB (2x16)
Headset: psvr2
Lenses: https://www.vr-wave.store/
#vr #performance #eyetracking

