Uploaded May 2021 | Updated September 2026, 1 hour ago
🕹️Revolutionize your games and apps through Unity's new and powerful tool, DOTS (Data-Oriented Technology Stack).
👨💻 XR Bootcamp hosts Brian Will (Unity's Software Engineer) and Roger Kueng (CEO of Holonautic) to demonstrate an overview of implementing new features and production-ready parts of DOTS into the existing Unity's Monobehavior approach. They focus on showing the multiple iterations that highlight parts of the DOTS technology stack, the insane performance boost, its experimental factor, DOTS and ECS, usability for tech demos, Unity Jobs, burst compiler, and DOTS production-ready features.
🔥 Check out our Advanced VR Master Classes to discover the true value behind DOTS and why you should take full advantage of multicore processors.
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📣 Speakers:
Brian Will, Software Engineer at Unity Technologies working on DOTS.
Fabrice Léte, Unity Technologies.
Roger Kueng, CEO, Founder of Holonautic and XR Bootcamp Master Class Trainer of the Advanced VR Interactions and DOTS Master Class.
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👋Join the XR Creators Discord discord.gg/38THNzEh4P
If you have questions, feel free to join the server and connect with the community in the #DOTS-ECS channel. Or, if you feel like you're able to mentor young talents, show your skills and answer questions! We welcome everyone, beginner and advanced-level VR developers!
⌚️ Timestamps
0:00 XR Bootcamp Introduction
9:30 What is DOTS?
11:00 Why is my CPU code slow?
12:33 Collection Packages
14:44 The Job System
20:19 The Burst Compiler
24:11 The Mathematics Library
27:28 Unleashing the Power of DOTS
31:30 A Challenge
32:02 Version Strategy 1
37:42 Version Strategy 2
43:10 Version Strategy 3
56:29 Version Strategy 4
1:11:46 Version Strategy 5
1:17:20 Version Strategy 6
1:17:56 Conclusion of Methods
42:45 DOTS Workshop
1:19:50 Unleash the power of Unity ECS
🔔 Subscribe to the XR Bootcamp channel!
https://www.youtube.com/channel/UCTMO...
🕹️Revolutionize your games and apps through Unity's new and powerful tool, DOTS (Data-Oriented Technology Stack).
👨💻 XR Bootcamp hosts Brian Will (Unity's Software Engineer) and Roger Kueng (CEO of Holonautic) to demonstrate an overview of implementing new features and production-ready parts of DOTS into the existing Unity's Monobehavior approach. They focus on showing the multiple iterations that highlight parts of the DOTS technology stack, the insane performance boost, its experimental factor, DOTS and ECS, usability for tech demos, Unity Jobs, burst compiler, and DOTS production-ready features.
🔥 Check out our Advanced VR Master Classes to discover the true value behind DOTS and why you should take full advantage of multicore processors.
---
📣 Speakers:
Brian Will, Software Engineer at Unity Technologies working on DOTS.
Fabrice Léte, Unity Technologies.
Roger Kueng, CEO, Founder of Holonautic and XR Bootcamp Master Class Trainer of the Advanced VR Interactions and DOTS Master Class.
---
👋Join the XR Creators Discord discord.gg/38THNzEh4P
If you have questions, feel free to join the server and connect with the community in the #DOTS-ECS channel. Or, if you feel like you're able to mentor young talents, show your skills and answer questions! We welcome everyone, beginner and advanced-level VR developers!
⌚️ Timestamps
0:00 XR Bootcamp Introduction
9:30 What is DOTS?
11:00 Why is my CPU code slow?
12:33 Collection Packages
14:44 The Job System
20:19 The Burst Compiler
24:11 The Mathematics Library
27:28 Unleashing the Power of DOTS
31:30 A Challenge
32:02 Version Strategy 1
37:42 Version Strategy 2
43:10 Version Strategy 3
56:29 Version Strategy 4
1:11:46 Version Strategy 5
1:17:20 Version Strategy 6
1:17:56 Conclusion of Methods
42:45 DOTS Workshop
1:19:50 Unleash the power of Unity ECS
🔔 Subscribe to the XR Bootcamp channel!
https://www.youtube.com/channel/UCTMO...










