Uploaded March 2022 | Updated September 2026, 2 hours ago
This level is really fun to play in runs, but doing it from 0 is a monotonous chore. The ship part uses the hide player trigger, which leads to a bunch of dumb deaths because I don't know where I'm going. I'd understand using the trigger for an end-screen or a challenge level, but in a full level? Seriously? Visibility is key and is arguably the most important part of making a good level; obstructing the player's vision like this does not work well.
I also died at 93% because I'm a big idiot that can't read directions, but I wasn't really mad about that; I'm mad that the level just feels incredibly janky in every part. It could've been something great if the gameplay was refined. The best part is probably the robot section, but the orb timings in that part make it worse.
The comment I left on the level may have been rude, but playing this is as fun as watching paint dry.
Total attempts: 806 (+ maybe another couple hundred because my game bugged out and crashed, destroying any progress i had before)
This level is really fun to play in runs, but doing it from 0 is a monotonous chore. The ship part uses the hide player trigger, which leads to a bunch of dumb deaths because I don't know where I'm going. I'd understand using the trigger for an end-screen or a challenge level, but in a full level? Seriously? Visibility is key and is arguably the most important part of making a good level; obstructing the player's vision like this does not work well.
I also died at 93% because I'm a big idiot that can't read directions, but I wasn't really mad about that; I'm mad that the level just feels incredibly janky in every part. It could've been something great if the gameplay was refined. The best part is probably the robot section, but the orb timings in that part make it worse.
The comment I left on the level may have been rude, but playing this is as fun as watching paint dry.
Total attempts: 806 (+ maybe another couple hundred because my game bugged out and crashed, destroying any progress i had before)

![(I FIXED MY MIC THIS TIME) [REQ: ON] Geometry Dash Level Requests (w/ loquibot, !help)
Stream rules:
1. Dont spam.
2. Any requests to become a stream moderator will be denied.
Level request rules (READ:)
1. If the stream title doesnt mention level requests, then Im not doing them.
2. Dont include multiple IDs in one message.
3. When requesting your level, add one comma between every 2 numbers in your levels ID to bypass YouTubes chat filters. (e.g. 89999999 ⏩ 89,99,99,99)
4. I will skip all levels that are longer than 3 minutes in length.
5. I reserve the right to skip any level for any reason.
6. If you submit more than 1 level in a row, your first submitted level will be played and all others will be skipped to make room for other peoples levels.
7. Spamming multiple IDs in chat in quick succession will lead to a timeout. (I FIXED MY MIC THIS TIME) [REQ: ON] Geometry Dash Level Requests (w/ loquibot, !help)](https://i.ytimg.com/vi/JToK9W7HuzM/mqdefault.jpg)
![[FWR] Code Red by hell in 17.945 - Geometry Dash 2.2
First upload of da year!!! Ill probably start uploading my PBs/world records on platformer levels now that 2.2 is a thing that exists.
Total attempts: 775 [FWR] Code Red by hell in 17.945 - Geometry Dash 2.2](https://i.ytimg.com/vi/JVisfCwvhvQ/mqdefault.jpg)

![[2.0] My part in 5000 Strong by ElKineticNRG and more
2.0 GDPS megacollab part. I cant believe it took me 4 days to make only 7 seconds worth of decoration. There are probably a ton of minor visual bugs in this part that Ill only notice after publishing this video.
The name of the level isnt finalized, so Ill just call it 5000 Strong until Kinetic chooses a name for it. [2.0] My part in 5000 Strong by ElKineticNRG and more](https://i.ytimg.com/vi/KefwKI3l_3U/mqdefault.jpg)

![[REQ: OFF] 2.0 GDPS Level Swap
Stream rules:
1. Dont spam.
2. Any requests to become a stream moderator will be denied.
Level request rules (READ:)
1. If the stream title doesnt mention level requests or says theyre off, then Im not doing them.
2. Dont include multiple IDs in one message.
3. When requesting your level, add one comma between every 2 numbers in your levels ID to bypass YouTubes chat filters. (e.g. 89999999 ⏩ 89,99,99,99)
4. I will skip all levels that are longer than 3 minutes in length.
5. I reserve the right to skip any level for any reason.
6. If you submit more than 1 level in a row, your first submitted level will be played and all others will be skipped to make room for other peoples levels. Exceptions may apply.
7. Spamming multiple IDs in chat in quick succession will lead to a timeout. [REQ: OFF] 2.0 GDPS Level Swap](https://i.ytimg.com/vi/L-eawkxUKRU/mqdefault.jpg)


![Beating random insane demons
READ THE DESCRIPTION FOR BOT COMMANDS AND STREAM RULES!
DISCORD: https://discord.gg/tWMh5AH4rx
Stream rules:
1. Dont spam.
2. This is an English-speaking community, so please only send chat messages in English.
3. Any requests to become a stream moderator will be denied.
PGBOT COMMANDS
pgBOT is a streamer.bot instance that handles channel points. Active users get 3 points for every message they send that doesnt include a level ID. Users who are counted as active also receive 2 points per minute, with public subscribers receiving 4 points per minute. Public subscribers also receive 100 points when their subscription is counted; if youre already a public subscriber and havent received your bonus points, use !redeemsubpoints.
FREE COMMANDS
!points - Shows your points balance
!giftpoints - Gives some of your point balance to someone else
!redeemsubpoints - Can only be run once. Gives you 100 points if you havent been counted as a public subscriber yet
!addpoints/!setpoints - MODS ONLY. Change a users point balance
!so - MODS ONLY. Shouts out a YouTube channel
PAID COMMANDS
35 points: !bwomp - Shows a media source and plays the first half-second of Blast Processing
75 points: !damndaniel - Plays 2 seconds of a random Damn Daniel Vine
125 points: !banana - Plays a Vine from 2016 (remember Vine?)
150 points: !distort - Adds a random shader effect to the stream for 10 seconds, works while the AFK scene is enabled. Has a global cooldown of 120 seconds
700 points: !randomcolors - I make my icon color set random for 30 minutes
2000 points: !iconset [PLAYER] - I change my icon set to match a specific players icons for 30 minutes. I can also make them completely random, if asked
More commands will be added in the future. Beating random insane demons](https://i.ytimg.com/vi/MK_nYRkR0Z0/mqdefault.jpg)
![[2.0] Insane Demon - Zona 100%
I expected this to be much worse than it actually is. I fluked this from 71%.
Total attempts: 998 [2.0] Insane Demon - Zona 100%](https://i.ytimg.com/vi/NRbm4UbJ7Uo/mqdefault.jpg)