Insane Demon - Demon Machine 100% (All Coins) @pg2k
Insane Demon - Demon Machine 100% (All Coins)  @pg2k
Uploaded March 2022 | Updated September 2026, 2 hours ago
This level is really fun to play in runs, but doing it from 0 is a monotonous chore. The ship part uses the hide player trigger, which leads to a bunch of dumb deaths because I don't know where I'm going. I'd understand using the trigger for an end-screen or a challenge level, but in a full level? Seriously? Visibility is key and is arguably the most important part of making a good level; obstructing the player's vision like this does not work well.

I also died at 93% because I'm a big idiot that can't read directions, but I wasn't really mad about that; I'm mad that the level just feels incredibly janky in every part. It could've been something great if the gameplay was refined. The best part is probably the robot section, but the orb timings in that part make it worse.

The comment I left on the level may have been rude, but playing this is as fun as watching paint dry.

Total attempts: 806 (+ maybe another couple hundred because my game bugged out and crashed, destroying any progress i had before)
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Insane Demon - Demon Machine 100% (All Coins)

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