Inkscape Tutorial - Game Art & Character Design - Refine an Game Character Concept [part 2] @2dgameartguru
Inkscape Tutorial - Game Art & Character Design - Refine an Game Character Concept [part 2]  @2dgameartguru
Uploaded July 2021 | Updated September 2026, 3 weeks ago
This video tutorial from 2Dgameartguru.com continues with the changes and additions to the caveman game character from the previous video.
The video explains how to easily and quickly add more depth and detail to your game character in Inkscape. After working on the head in part1, we polish the separate body parts in this video to create some game-ready assets that look good and work in animation software like Spine, Spriter, or Dragon Bones [to name just a few of the tools available for skeletal based animation for games].

Most of the content covered here can be created with other software tools such as Adobe Illustrator, CorelDraw, or others with minor alterations and different names for the tools used.

See more Inkscape and Affinity Designer tutorials on the website at http://2dgameartguru.com.
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Inkscape Tutorial - Game Art & Character Design - Refine an Game Character Concept [part 2]

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