Uploaded June 2009 | Updated September 2026, 2 weeks ago
twitter.com/TheWestonian
These are just a collection of a few algorithms that you should learn even if you use intuitive F2L. The reason behind it is the move count. The whole reason someone will learn F2L algorithms is to reduce their move count and as a result, speed up their times. These few cases however, are hard to do intuitively and would require a lot of turns.
Cube:Edison
ALGORITHMS
1. Pair in slot with edge un-oriented: R U' R' d R' U2 R U2' R' U R
2. Pair in slot with corner twisted CCW: R U2' R U R' U R U2' R2'
3. Pair in slot with corner twisted CW: R U R' U' R U2 R' U' R U R'
4. Corner above destination, facing up, with edge flipped: U2 R2' U2 R' U' R U' R2'
5. Mirror of last case: (y') U2 R2' U2 R U R' U R2
6. Top color of corner different from edge, and misaligned: U' R U R' U R U R'
7. Mirror of last case: (y) U L' U' L U' L' U' L
8. Pair with edge flipped, with bottom color facing right: R' U2 R2' U R2' U R
9. Mirror of last case: (y) L U2' L2' U' L2 U' L'
10. Edge correct, corner on top facing right: U' R U2' R' U R U R'
11: Same as last case, with edge unoriented: U' R U R' d R' U' R
12: Edge correct, corner on top facing front: U' R U' R' U2 R U' R'
13: Same as last case, but edge unoriended: U' R U R' d R' U' R
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twitter.com/TheWestonian
These are just a collection of a few algorithms that you should learn even if you use intuitive F2L. The reason behind it is the move count. The whole reason someone will learn F2L algorithms is to reduce their move count and as a result, speed up their times. These few cases however, are hard to do intuitively and would require a lot of turns.
Cube:Edison
ALGORITHMS
1. Pair in slot with edge un-oriented: R U' R' d R' U2 R U2' R' U R
2. Pair in slot with corner twisted CCW: R U2' R U R' U R U2' R2'
3. Pair in slot with corner twisted CW: R U R' U' R U2 R' U' R U R'
4. Corner above destination, facing up, with edge flipped: U2 R2' U2 R' U' R U' R2'
5. Mirror of last case: (y') U2 R2' U2 R U R' U R2
6. Top color of corner different from edge, and misaligned: U' R U R' U R U R'
7. Mirror of last case: (y) U L' U' L U' L' U' L
8. Pair with edge flipped, with bottom color facing right: R' U2 R2' U R2' U R
9. Mirror of last case: (y) L U2' L2' U' L2 U' L'
10. Edge correct, corner on top facing right: U' R U2' R' U R U R'
11: Same as last case, with edge unoriented: U' R U R' d R' U' R
12: Edge correct, corner on top facing front: U' R U' R' U2 R U' R'
13: Same as last case, but edge unoriended: U' R U R' d R' U' R
#88 - Top Favorited (Today) - Sports










