Uploaded September 2023 | Updated September 2026, 53 minutes ago
In less than 20 minutes, we'll build a stand-alone Quick Join Lobby and Relay implementation for Unity Gaming Services that will work for any game! On top of that, we'll be implementing and test-driving the experimental Multiplayer Play Mode package, which allows us to test with up to 4 players without any third-party tools! LET'S GO!!
🔔 Subscribe for more Unity Tutorials youtube.com/@git-amend
#unity3d #gamedev #indiedev
▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 Intro
0:52 Setup Lobby and Relay
2:27 Multiplayer Play Mode
5:55 Diagram
6:30 Project Changes
7:05 Multiplayer Service
15:30 Lobby UI and Loader
17:50 Demo
*Open Source In This Project*
github.com/starikcetin/Eflatun.SceneReference
*Source code:* github.com/adammyhre/Unity-Multiplayer-Kart
*KART Models used in this video*
opengameart.org/content/modular-karts
*Follow me!*
https://linktr.ee/gitamend
In less than 20 minutes, we'll build a stand-alone Quick Join Lobby and Relay implementation for Unity Gaming Services that will work for any game! On top of that, we'll be implementing and test-driving the experimental Multiplayer Play Mode package, which allows us to test with up to 4 players without any third-party tools! LET'S GO!!
🔔 Subscribe for more Unity Tutorials youtube.com/@git-amend
#unity3d #gamedev #indiedev
▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 Intro
0:52 Setup Lobby and Relay
2:27 Multiplayer Play Mode
5:55 Diagram
6:30 Project Changes
7:05 Multiplayer Service
15:30 Lobby UI and Loader
17:50 Demo
*Open Source In This Project*
github.com/starikcetin/Eflatun.SceneReference
*Source code:* github.com/adammyhre/Unity-Multiplayer-Kart
*KART Models used in this video*
opengameart.org/content/modular-karts
*Follow me!*
https://linktr.ee/gitamend