Uploaded September 2024 | Updated September 2026, 2 weeks ago
I finally got time and the chance to make this exporter for Houidini come to life.
Entirely coded by chatGPT based on my instructions, bug reporting and so on.. This must be one of the biggest changes to modding for my sake. I can now skip blender (for most of it I think) :D
Currently the exporter can
- export multiple mesh items
- apply unique materials and textures to each mesh item
- export two UV channels
- export vertex colors
- apply cast/receive shadows and static collision (on the model as a whole, not per item per now)
I finally got time and the chance to make this exporter for Houidini come to life.
Entirely coded by chatGPT based on my instructions, bug reporting and so on.. This must be one of the biggest changes to modding for my sake. I can now skip blender (for most of it I think) :D
Currently the exporter can
- export multiple mesh items
- apply unique materials and textures to each mesh item
- export two UV channels
- export vertex colors
- apply cast/receive shadows and static collision (on the model as a whole, not per item per now)










