i3D (farming sim) exporter for Houdini @olahaldor
i3D (farming sim) exporter for Houdini  @olahaldor
Uploaded September 2024 | Updated September 2026, 2 weeks ago
I finally got time and the chance to make this exporter for Houidini come to life.
Entirely coded by chatGPT based on my instructions, bug reporting and so on.. This must be one of the biggest changes to modding for my sake. I can now skip blender (for most of it I think) :D

Currently the exporter can
- export multiple mesh items
- apply unique materials and textures to each mesh item
- export two UV channels
- export vertex colors
- apply cast/receive shadows and static collision (on the model as a whole, not per item per now)
i3D (farming sim) exporter for HoudiniFS22 Rennebu Work in ProgressTrain Fever #3 del 1 - Jern og oljeCreate your own Project Motor Racing LiveryVisualize existing placeables in Giants Editor with the Custom Placeable ToolkitCiM 2 Map Editor Tutorial - 4 Populating the cityFirst peek at Rennebu in FS22maya hiding the mesh when I scrub/play the timelineLWCAD Building stairspiston rod steam engine rig in modoFS22 Rennebu WIP update September 2021CiM 2 Map Editor Tutorial - 02c More on generating terrains
Ola Haldor |

i3D (farming sim) exporter for Houdini

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