Uploaded July 2023 | Updated September 2026, 2 weeks ago
This is much, much more difficult than parrying in 3rd Strike. In that game the parry window after your input is 10 frames, in SF6 I believe it is 2 frames.
Also, note that perfect parrying 'hit' attacks cause the screen to momentarily freeze while projectiles do not.
If you would like to support my channel...
Patreon: patreon.com/biffotasty
Check out my band:
youtube.com/@dolphinOST/videos
projectdolphin.bandcamp.com
twitter.com/DolphinOST
megadesk.bandcamp.com
I've also done an arrange album which you can download for free here: megadesk.bandcamp.com/album/free-music-vol-1
00:00 - Chun Li
00:50 - Lily
01:15 - Marisa
01:37 - Cammy
02:06 - JP
02:30 - Manon
02:51 - Blanka
03:05 Dhalsim
03:27 - Dee Jay
03:51 - E. Honda
04:14 - Juri
04:31 - Ken
05:01 - Kimberly
05:26 - Ryu
05:44 - Zangief
06:02 - Luke
07:06 - Guile
07:24 - Jamie
This is much, much more difficult than parrying in 3rd Strike. In that game the parry window after your input is 10 frames, in SF6 I believe it is 2 frames.
Also, note that perfect parrying 'hit' attacks cause the screen to momentarily freeze while projectiles do not.
If you would like to support my channel...
Patreon: patreon.com/biffotasty
Check out my band:
youtube.com/@dolphinOST/videos
projectdolphin.bandcamp.com
twitter.com/DolphinOST
megadesk.bandcamp.com
I've also done an arrange album which you can download for free here: megadesk.bandcamp.com/album/free-music-vol-1
00:00 - Chun Li
00:50 - Lily
01:15 - Marisa
01:37 - Cammy
02:06 - JP
02:30 - Manon
02:51 - Blanka
03:05 Dhalsim
03:27 - Dee Jay
03:51 - E. Honda
04:14 - Juri
04:31 - Ken
05:01 - Kimberly
05:26 - Ryu
05:44 - Zangief
06:02 - Luke
07:06 - Guile
07:24 - Jamie










