I Reviewed the Rokoko Smartgloves 2… by Making a Light Gun Boss Battle @JonathanWinbush
I Reviewed the Rokoko Smartgloves 2… by Making a Light Gun Boss Battle  @JonathanWinbush
Uploaded June 2026 | Updated September 2026, 3 weeks ago
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I took the new Rokoko Smartgloves 2 for a spin… but instead of doing a normal review, I used them to build a full motion‑captured light‑gun boss battle. From recording hand‑tracked animations to triggering attacks in real time, these gloves turned my studio into an arcade. In this video I break down how the Smartgloves 2 perform, how I used them inside Unreal Engine, and what it’s like using mocap gear to create a retro‑inspired shooter experience.

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Jonathan Winbush is a multi‑award‑winning motion graphics artist and Unreal Engine creator working professionally since 2006. His work spans major films and franchises including Fantastic Four: Rise of the Silver Surfer, Iron Man, Transformers, My Little Pony, LEGO Harry Potter, and Power Rangers. Since adopting Unreal Engine in 2019, he has become a leading voice in real‑time motion design—teaching artists how to create faster, more cinematic, and more dynamic visuals with next‑gen workflows.

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I Reviewed the Rokoko Smartgloves 2… by Making a Light Gun Boss Battle

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