Uploaded August 2026 | Updated September 2026, 2 weeks ago
I decided to quit caffeine cold turkey. As a life long addict, I realized it was a primary cause of my severe anxiety and mental health issues. It has been an interesting experience to say the least.
I decided to quit caffeine cold turkey. As a life long addict, I realized it was a primary cause of my severe anxiety and mental health issues. It has been an interesting experience to say the least.



![Contra: Hard Corps [GENESIS] 1cc, No Death Run w/Commentary, Fang, Route D
This is the debut of Run N Gun games on the SHMUP Master channel! And what better way to start than with the amazing Contra: Hard Corps on the Sega Genesis!
Hard Corps has 4 playable characters (each unique with their own weapon sets) as well as branching paths and 6 different endings. This creates a plethora of ways in which someone could choose to 1cc this game. I decided to go with the hardest route first. I took Route D aka the Lab/Fight route. This is the longest path you can take with a total of 7 stages. I also used the character Fang as he is the most difficult to use overall. Although he does have some advantages such as extremely powerful weaponry.
This is far and away the most difficult game I have ever attempted to one life clear. If I wasnt already so familiar with it from playing for many years, it would haven taken me a lot longer. Regardless, it offered a formidable challenge. In the future I may attempt to clear the game with different characters and paths.
Lastly, this is not meant to be a speed run, but rather a showcase of Contra: Hard Corps. I also neglected to use the Fang exploit that allows you to fire your charge shot rapidly.
Helping me with commentary is special guest Kevin Bhall. Check out his channel if you get a chance:
https://www.youtube.com/user/NIGH11/videos
And as always, all SHMUP Master footage was recorded using an RGB cable on a model 1 Sega Genesis and then run through a Framemeister upscaler for maximum clarity. The capture card used was an Elgato 4k60 Pro at 60fps and upscaled to 4k resolution. An original cartridge of Contra: Hard Corps was also used. Contra: Hard Corps [GENESIS] 1cc, No Death Run w/Commentary, Fang, Route D](https://i.ytimg.com/vi/VFcZL1sZbSc/mqdefault.jpg)


![Gradius 2 [NES] - The Famicom Classic the West was Denied & 1CC Delta Run
SHMUP Master Presents: Gradius 2 - An Introduction to a classic we never got in the West. Followed by a 4 way simultaneous 1cc run featuring Brasel the Gamer, The Bug Doctor and Nefarious Wes.
Gradius 2 is of course, the sequel to the mighty Gradius, the SHMUP that arguably kick-started the entire genre. Sadly, upon its initial launch in the arcades in 1988, it never left Japan. The game was however ported to the Famicom (and MSX) the same year, and the PC-Engine CD-ROM in 1992, but these ports never saw the light of day outside of Japan. Eventually, both versions were released to the West but not until nearly two decades later in 2006 and 2007 on the Gradius Collection (PSP) and Wii Virtual Console respectively.
Overall, Gradius 2 is a bonafide classic. Every version of the game has something unique to offer. From the arcades smooth graphics and sounds, to the PC-Engines extra stage. But the version that really stands out is the Famicom port (it also features a unique stage). Mainly because it is just so technically impressive for a game on an 8-bit system. The soundtrack in particular is one of the best you will ever hear on the NES/Famicom. The soundtrack on this port is also arguably the best of the bunch as well and features many completely unique tunes. Combine that with a multitude of boss fights, hordes of enemies on screen at once, space dragons, solar flares, not to mention a speed zone and epic boss rush, and youve got yourself a SHMUP like no other on Nintendos 8-bit hardware.
Ive wanted to cover the Famicom/NES version of Gradius 2 since I first found out about it several years ago. Its similarities to Life Force/Salamander were striking, but they are really quite different as well. I truly feel like this game, especially the NES/Famicom port is an under appreciated gem. Certainly worthy of the SHMUP Master treatment.
If you recall my first Gradius video, then you will remember that it was a side by side 1cc featuring 2 simultaneous runs. Well, since Gradius 2 was such a quantum leap forward in comparison to the original, I wanted to up the ante accordingly for my video as well. For Gradius 2, I recruited 3 friends to help me 1cc this game. I then combined all of our footage and synced it up so you can watch and compare all 4 runs in real time. We all also recorded commentary together while watching the footage. I also animated every boss in the game, created custom overlays for each stage, and added an intro and outro discussion section at the beginning and end of the run.
Brasel the Gamer did his own video on Gradius 2 which launched the same day as this one. You can find it here:
https://www.youtube.com/watch?v=CRsO1R1mIvM
Nefarious Wes also released his solo run with commentary, which you can find here:
https://www.youtube.com/watch?v=CRsO1R1mIvM
My solo run will be available in the near future. So keep an eye on the channel!
*All SHMUP Master footage was captured on an original NES Model 2 console (modded for RGB Output) through a Framemeister using RGB at 60fps.
*Brasel the Gamer and Bug Doctors footage was captured on original NES model 1 consoles using RCA cables.
*Nefarious Wes captured footage using a Retron 5 through HDMI.
*All 4 of us used original Gradius 2 Famicom cartridges. Myself, Bud Doctor and Brasel the Gamer used the Hyperkin Famicom adapter which allowed us to use the Gradius 2 cartridge on the North American NES console. Gradius 2 [NES] - The Famicom Classic the West was Denied & 1CC Delta Run](https://i.ytimg.com/vi/WCb7pNUZeWM/mqdefault.jpg)



