I made my own MATH Lib for GAMES | C++ Devlog #02 @GuilhermeTeres
I made my own MATH Lib for GAMES | C++ Devlog #02  @GuilhermeTeres
Uploaded June 2024 | Updated September 2026, 2 weeks ago
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In this video I show the initial implementation of our Math library for the 2D Game Engine (Dynami 2.0). For now it only have a Vec2 class, but this will change very soon (next video).

Timestamps:
0:00 Introduction to Math Library
0:08 Creating a Vec2 Class
0:24 Simplifying with Pygame Inspiration
0:32 Vec2 Constructors
0:39 Copy Constructor Explanation
0:47 Basic Vector Operations (Add, Subtract, Multiply)
0:56 String Overload for Vector Print
1:06 Dot Product and Normalization
1:16 Calculating Vector Length
1:21 Overview of Vec2 Class
1:28 Testing and Unit Tests Discussion
1:40 Conclusion

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► Uniday Studio
By: Guilherme Teres Nunes
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I made my own MATH Lib for GAMES | C++ Devlog #02

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