I made a Fighting Game Frame Data System for my Indie Game! @InboundShovel
I made a Fighting Game Frame Data System for my Indie Game!  @InboundShovel
Uploaded September 2024 | Updated September 2026, 3 weeks ago
Follow Isadora's Edge on Kickstarter: kickstarter.com/projects/inboundshovel/isadoras-edge
Wishlist Isadora's Edge on Steam: store.steampowered.com/app/3125320/Isadoras_Edge

Check out JD on Twitter: twitter.com/JD_Benefield

What's up, Gamers?
This video is a breakdown of my slick new Frame Data system for making cool attacks in my indie game! Hope you like it!

The game that I'm developing as an indie game dev is called Isadora's Edge! A 2D Pixel Art platformer game, that I'm developing in the Godot Game Engine! If you're new to Godot or have any questions about Godot or game dev in general, feel free to ask me!

=== THE LOVELY AND TALENTED INSANDIO ===
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I made a Fighting Game Frame Data System for my Indie Game!I played indie games made by my community! (Showcase Saturday)Now THESE are some amazing bosses! (Silksong - Episode 6)Game Dev Secrets: TOOLS #indiegamedev #gamedevGame Dev Secrets: Loading Zone Trick! #indiegamedev #gamedevPerfecting MOVEMENT for my Indie Game | DevlogStarting Development of my Dream Game!Making a Massive Metroidvania Map (The Right Way)I played indie games made by my community! (Showcase Saturday VOD)Game Dev Secrets: Learning and Getting Started! (Im hosting a game jam!) #indiegamedev #gamedevGame Dev Secrets: How to store data? #indiegamedev #gamedevHow to Pull 5 Stars in Genshin Impact! | The Definitive Wishing Guide
Inbound Shovel |

I made a Fighting Game Frame Data System for my Indie Game!

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