Uploaded November 2022 | Updated September 2026, 1 week ago
When I finish that score, I will put a link in the description of this video.
I will post a separate video if my band does play it. But that won't be until like March/May.
If not, I'll post of video of the midi recording with the link there as well.
When I finish that score, I will put a link in the description of this video.
I will post a separate video if my band does play it. But that won't be until like March/May.
If not, I'll post of video of the midi recording with the link there as well.


![Jackies Chase | 16bit Remix [Unstrung and Unhinged]
I did TWO different instrumentations this time!
First one is my usual style of remixing ost, where I try to find the most comparable instrument to the original.
Second one is me going ham on over-the-top arcade sounds and having a grand ol time.
The song is is 3/6 until after the build up, then it switches to 6/8.
(I tried 6/8 for the first half, but it doesnt work with the poly-rhythm the bass is doing. Keeping it complex, Leon. Me like.)
Timestamps:
0:00-1:22 Version1
1:22-2:45 Version 2 Jackies Chase | 16bit Remix [Unstrung and Unhinged]](https://i.ytimg.com/vi/eUeQm8b2NzA/mqdefault.jpg)



![Princess Quest [Arcade/Genesis Remix]
It always bothered me, how SW made the minigame that is run on an arcade cabinet, function with sampled instruments and 60fps graphics.
Heck even Scotts Fnaf 2 and 3 Atari cutscenes/minigames were more like colorized DOS games, but still managed to get Atari across first.
I just feel like Im playing a 16bit indie game offa Steam with Princess Quest. Princess Quest [Arcade/Genesis Remix]](https://i.ytimg.com/vi/fI5hTyOZ3lg/mqdefault.jpg)



