Uploaded November 2024 | Updated September 2026, 2 weeks ago
My Angular course: angularstart.com
The new "resource" API and the "linkedSignal" primitive can do a surprising amount of the heavy lifting I would typically do with RxJS. In this scenario, I could remove all of the existing RxJS and do everything entirely with signals, but is that a good idea?
The original RxJS/Signals state management video: youtube.com/watch?v=R4Ff2bPiWh4
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My game dev channel: youtube.com/@joshmoronypixels
MY GEAR:
Keyboard: https://adm42.dev/?ref=3
Neovim setup: github.com/joshuamorony/lazyvim
Animations: motioncanvas.io
0:00 RxJS/Signals state management
1:30 The resource API
2:30 Handling actions with signals
5:07 The role of linkedSignal
#angular #rxjs #signals
- More tutorials: modernangular.com
My Angular course: angularstart.com
The new "resource" API and the "linkedSignal" primitive can do a surprising amount of the heavy lifting I would typically do with RxJS. In this scenario, I could remove all of the existing RxJS and do everything entirely with signals, but is that a good idea?
The original RxJS/Signals state management video: youtube.com/watch?v=R4Ff2bPiWh4
Get weekly content and tips exclusive to my newsletter: https://mobirony.ck.page/4a331b9076
My game dev channel: youtube.com/@joshmoronypixels
MY GEAR:
Keyboard: https://adm42.dev/?ref=3
Neovim setup: github.com/joshuamorony/lazyvim
Animations: motioncanvas.io
0:00 RxJS/Signals state management
1:30 The resource API
2:30 Handling actions with signals
5:07 The role of linkedSignal
#angular #rxjs #signals
- More tutorials: modernangular.com










