Uploaded October 2021 | Updated September 2026, 2 weeks ago
A while back, I used VGMTrans to convert the music files from Mario Kart DS to MIDI. Just for fun, I decided to spend the last two days altering a few of the converted songs with the Domino MIDI sequencer, using instruments that I felt were close to the samples used in the original versions. The percussion took some time to figure out, as the conversion process gave them MIDI instrument 128 (Gunshot), though the shaker in Peach Gardens was given MIDI instrument 24 (Tango Accordion/Bandoneon). I gave the percussion in Desert Hills those that are different to the original song, as I currently don't know of any soundfont with samples like what the original song had. In the song Mushroom Ridge, the chord stab in the original version has its downpitch baked into the sample itself, so the downpitching was recreated manually in the converted MIDI file. Finally, Rainbow Road had a sample that sounded like two notes were one octave apart, so I made sure to add those "baked-in notes" to the converted MIDI. As these songs were converted from Nintendo DS 2SF files and then heavily altered afterwards, these of course wouldn't get accepted to VGMusic (not that I would want to submit any covers there so as to avoid a thing known as "MIDI-slapping").
Soundfont used: GeneralUser GS by S. Christian Collins, played via VirtualMIDISynth.
Songs were originally composed by Shinobu Tanaka, Soyo Oka, and Kenta Nagata
Song times:
00:00 - N64 Banshee Boardwalk
01:36 - Battle Mode
03:24 - Bowser Castle
05:29 - Desert Hills
07:34 - Luigi's Mansion
10:27 - SNES Mario Circuit 1
11:39 - Mushroom Ridge
13:44 - Peach Gardens
15:28 - Rainbow Road
19:44 - Waluigi Pinball
21:49 - Wi-Fi Menu
A while back, I used VGMTrans to convert the music files from Mario Kart DS to MIDI. Just for fun, I decided to spend the last two days altering a few of the converted songs with the Domino MIDI sequencer, using instruments that I felt were close to the samples used in the original versions. The percussion took some time to figure out, as the conversion process gave them MIDI instrument 128 (Gunshot), though the shaker in Peach Gardens was given MIDI instrument 24 (Tango Accordion/Bandoneon). I gave the percussion in Desert Hills those that are different to the original song, as I currently don't know of any soundfont with samples like what the original song had. In the song Mushroom Ridge, the chord stab in the original version has its downpitch baked into the sample itself, so the downpitching was recreated manually in the converted MIDI file. Finally, Rainbow Road had a sample that sounded like two notes were one octave apart, so I made sure to add those "baked-in notes" to the converted MIDI. As these songs were converted from Nintendo DS 2SF files and then heavily altered afterwards, these of course wouldn't get accepted to VGMusic (not that I would want to submit any covers there so as to avoid a thing known as "MIDI-slapping").
Soundfont used: GeneralUser GS by S. Christian Collins, played via VirtualMIDISynth.
Songs were originally composed by Shinobu Tanaka, Soyo Oka, and Kenta Nagata
Song times:
00:00 - N64 Banshee Boardwalk
01:36 - Battle Mode
03:24 - Bowser Castle
05:29 - Desert Hills
07:34 - Luigi's Mansion
10:27 - SNES Mario Circuit 1
11:39 - Mushroom Ridge
13:44 - Peach Gardens
15:28 - Rainbow Road
19:44 - Waluigi Pinball
21:49 - Wi-Fi Menu









![Shiru - Space Standart (PC-98 Cover Alternate Version) [Reupload]
This is a reupload of my alternate version of my cover of Space Standart by Shiru. The tuning is closer to the bootleg game mentioned in the video. Upload was requested by Anthony J. Maida on my Discord server (which you can join and find the module to this song here: https://discord.gg/u2ErgB3J3J)
Other version of this cover on my main channel: https://youtu.be/Bbraddsj8Vw Shiru - Space Standart (PC-98 Cover Alternate Version) [Reupload]](https://i.ytimg.com/vi/N8ILvYm4YXU/mqdefault.jpg)
