Uploaded June 2023 | Updated September 2026, 2 hours ago
Ended up being kinda underwhelming. It's a great challenge concept that brings out parts of the game that are overlooked in vanilla, like getting your first car, barricading your base, struggling to maintain weight etc. There is an issue however with zombie migration and fear the sun, so very quickly zombies are depleted from the cell your base is in, and only trickle in at night.
There is a mod I have in mind to try which could fix things, since I kept increasing respawn, decreasing time for migration and increasing pop, making going out at day really difficult which was ruining the challenge.
Mods:
Fear the sun, the calm before the storm, horde night, barricade hurt zombie, cheat menu rebirth. See 'I installed 400 mods so you don't have to' video for the UI and flavour mods.
Just so youtube doesn't hate me: project zomboid, challenge, louisville, max pop, population, sprinters, best loot, loot, giant snake, birthday cake, LARGE FRIES, CHOCOLATE SHAKE
SKIP intro: 00:00
Start: 6:14
Night: 37:54
Day: 46:46
Night: 1:06:54
Day (talking about meditation): 1:13:04
Night (close call): 1:24:32
Day: 1:31:07
The 'Gigamart Incident': 1:40:30
First car: 2:02:00
Night: 2:05:30
Day: 2:13:30
Night: 2:21:23
Day (reading): 2:25:21
Night: 2:34:57
Day: 2:36:28
First proper car: 2:44:20
The 'Storm Incident': 2:54:50
Night: 3:08:30
Day: 3:13:10
Night: 3:25:53
Day: 3:34:55
Generator: 3:47:11
The 'Gas-2-Go Incident': 3:52:07
Night: 4:05:53
Day (harder settings): 4:16:02
Night: 4:33:49
Just testing from here on really: 4:40:19
Ended up being kinda underwhelming. It's a great challenge concept that brings out parts of the game that are overlooked in vanilla, like getting your first car, barricading your base, struggling to maintain weight etc. There is an issue however with zombie migration and fear the sun, so very quickly zombies are depleted from the cell your base is in, and only trickle in at night.
There is a mod I have in mind to try which could fix things, since I kept increasing respawn, decreasing time for migration and increasing pop, making going out at day really difficult which was ruining the challenge.
Mods:
Fear the sun, the calm before the storm, horde night, barricade hurt zombie, cheat menu rebirth. See 'I installed 400 mods so you don't have to' video for the UI and flavour mods.
Just so youtube doesn't hate me: project zomboid, challenge, louisville, max pop, population, sprinters, best loot, loot, giant snake, birthday cake, LARGE FRIES, CHOCOLATE SHAKE
SKIP intro: 00:00
Start: 6:14
Night: 37:54
Day: 46:46
Night: 1:06:54
Day (talking about meditation): 1:13:04
Night (close call): 1:24:32
Day: 1:31:07
The 'Gigamart Incident': 1:40:30
First car: 2:02:00
Night: 2:05:30
Day: 2:13:30
Night: 2:21:23
Day (reading): 2:25:21
Night: 2:34:57
Day: 2:36:28
First proper car: 2:44:20
The 'Storm Incident': 2:54:50
Night: 3:08:30
Day: 3:13:10
Night: 3:25:53
Day: 3:34:55
Generator: 3:47:11
The 'Gas-2-Go Incident': 3:52:07
Night: 4:05:53
Day (harder settings): 4:16:02
Night: 4:33:49
Just testing from here on really: 4:40:19
![I Spent 5 Hours Failing To Recreate The I Am Legend Challenge
I have like 6 challenges I want to try before committing to one for a big video. Now were onto the I Am Legend challenge. Basically horde night every night, night sprinters and base defence mechanics.
Map mod (Dirkerdam (Best map mod)): https://steamcommunity.com/sharedfiles/filedetails/?id=2977898120
The I Am Legend challenge uses the Horde night and barricade hurt zombies mods to create a nightly horde night base defence. The zombies increase by 2 every night, starting at 10, so day 30 will have 68 zombies, day 31 will have 71 etc.
There are a bunch more mods, check the mod combos section of the mod video below to find out more:
Mod video:
https://www.youtube.com/watch?v=Vv9sz6gIyCE&t=1934s&ab_channel=Ricksdetrix
Sandbox settings:
There are lots of flavour mods, I recommend using more loot settings mod to reduce the loot to the lowest level, and or time decreases loot and time decreases car condition. Below are the important options.
Time: 5am (ESSENTIAL)
World: Gas stations: empty
AI director: Helicopter: Never (ESSENTIAL)
Loot Rarity: Lowest setting for all but literature (I recommend using more loot settings mod to have the lowest loot)
Character: Rear vulnerability: Medium
Vehicles: Gas consumption: 3.0
Zombie Lore:
Transmission: saliva only
Environmental attacks: ticked/on
Drag down: Off
Advanced zombie options:
Pop multiplier: 1.0
Pop starting multiplier: 0.02
Pop peak multiplier: 1.0
Pop peak day: 28
Respawn hours: 48
Redistribute: 0
horde night hour: 23
First horde night: 0
Horde frequency: 1
Horde starting count: 10
Horde increments: 2
Horde spawn distance: 60
Destroyable world fences:
wooden: 1000
military: 2500
chainlink: 1500
black metal: 2000
wooden straight: 1500
portable: 1500
barbed: 2000
enable modofied zombie thump behaviour: ticked/on
All amount to thump walls set to 1
Stronger furniture barricades: multiplier: 2
KYR Real weather: minimum temperature -20, variation in seasons 25
Barricade hurt zombies:
Barricade damage: 5.0 (ESSENTIAL)
Barricade type: all
Random sprinters day and night:
Day: shamblers 100%
Night: sprinters 100%
The calm before the storm:
Horde radius: 90
horde distance: 90
cooldown: 16 (ESSENTIAL)
calm phase: 0 (ESSENTIAL)
Storm phase: 7 (ESSENTIAL)
Kill zombies :]
https://discord.gg/dHfRfpHntF
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Intro: 00:00 I Spent 5 Hours Failing To Recreate The I Am Legend Challenge](https://i.ytimg.com/vi/3g6rqT5K-QY/mqdefault.jpg)









