Uploaded October 2021 | Updated September 2026, 8 hours ago
Watch Luke Williams, lead designer and Oliver Thurston, QA and level designer from Bossa Studios take viewers through the origins of I Am Fish, detail the design decisions that went into making it, and provide hints and tips as to how to approach the game’s potentially tricky.
Watch Luke Williams, lead designer and Oliver Thurston, QA and level designer from Bossa Studios take viewers through the origins of I Am Fish, detail the design decisions that went into making it, and provide hints and tips as to how to approach the game’s potentially tricky.










