How to use ShapesXR to validate XR Prototype ideas @XRBootcamp
How to use ShapesXR to validate XR Prototype ideas  @XRBootcamp
Uploaded August 2024 | Updated September 2026, 1 hour ago
This session is part of the XR Hack preparation workshop series - recommended for all XR Hackers in London, Stockholm, Cologne, and Istanbul.

Host: Gabriele Romagnoli and Inga Petryaevskaya, ShapesXR

Inga Petryaevskaya is the CEO and founder of ShapesXR, committed to democratizing spatial design and collaboration. With a deep passion for how spatial computing can revolutionize education, work, and entertainment, she is focused on developing a platform that empowers creators to share their concepts, pitch innovative ideas, and design as well as prototype products for both extended reality and real-world 3D applications. Inga firmly believes that designing in 3D within a 3D environment is a unique and thrilling capability.

Gabriele Romagnoli is head of marketing and community at ShapesXR, an award-winning startup on a mission to bring the next-level tool for designing and prototyping spatial apps and games. Passionate about collaboration and creativity, Gabriele explores new workflows and tools daily that merge XR and AI in interesting ways to inspire and educate on how these technologies can complement each other.
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How to use ShapesXR to validate XR Prototype ideas

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