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GameMaker | How To Use Events In GameMaker @GameMakerEngine | Uploaded August 2023 | Updated October 2024, 6 minutes ago.
Learn how to use events in GameMaker.

Whenever something happens in a game, the object instances effected send 'events' to the code. The instances can then react to these messages by executing certain actions.

Chapters
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00:00 What are events in GameMaker?
00:43 How to make events
02:55 Create event
03:25 Destroy event
03:45 Step event
04:23 Alarm event
05:54 Draw event
08:21 Mouse event
10:56 Key event
13:25 Collision event
15:44 Other events

Series
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* Download, install, and set up: youtu.be/lKgC-pWQ1a8
* The user interface: youtu.be/6enBPAYmX5U
* Assets, objects, and rooms: youtu.be/w2_qt-fLYtE
* Coding languages: youtu.be/DnT94v8mZCg
* Events: youtu.be/fd3zCP0AZbg
* Export your game: youtu.be/bdKFVO7a3l4

👉 Get GameMaker: https://opr.as/DownloadGM-YT

What is GameMaker? 👀
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GameMaker is the industry’s premier 2D game engine, used by thousands of developers every day to create indie gaming classics like Undertale, Hyper Light Drifter, and Chicory: A Colorful Tale.

It’s completely free to download and keep forever, with dozens of written guides and video tutorials to help you bring your games to life.

When your project is complete, you can publish your creations to all major platforms, including PlayStation 5, Xbox Series X|S, and Nintendo Switch.

👉 Get GameMaker: https://opr.as/DownloadGM-YT
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How To Use Events In GameMaker @GameMakerEngine

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