Uploaded March 2021 | Updated September 2026, 2 weeks ago
Achieve photorealism in your renders with my seamless, 4K, 16-bit Surface Imperfections: gum.co/r6ykzw9
In this 40 minute mini-masterclass, I'm going to walk you guys through the entire step-by-step process of turning yourself into a robot using Cinema 4D, Octane, After Effects and Photoshop.
In this tutorial we'll start by shooting our footage to make it easy on us in post. We'll capture a custom HDRI on set in order to accurately light our #3D model. You'll learn how to #motiontrack your footage in After Effects, and normalize for use in Cinema4D. We'll then match our 3D lighting to our footage, download a robot from cgtrader.com and go to TOWN on the textures.
I'll walk you through my detailed surface imperfection workflow in order ot achieve photoreal shaders (one of the secrets to photoreal renders.) From there we'll record custom #motioncapture data with a Rokoko smartsuit, optimize our robot for animation, then pair the two together. Lastly we'll wrap up this super-tutorial with render settings you don't want to forget, and a detailed breakdown of my compositing workflow in After Effects.
CHAPTERS
****************************
00:00 Intro
01:03 Shoot Your Footage
01:44 Custom HDRI's
02:41 3D Tracking
03:16 Horizontal Angle of View
05:28 3D Normalize
07:07 Export JPEG Sequences
07:17 Animate Preview in C4D
08:03 Scale Your Scene
09:16 Process Your Custom HDRI
10:01 Match Your Lighting
12:18 Shadow Catchers
12:53 Robots
14:27 Texturing: Base Metal
16:42 Texturing: Scratches
19:02 Texturing: Dirt and Rain
23:30 Modeling: Prep for Animation
25:50 Motion Capture
27:25 Pairing 3D Model to Mocap Data
28:40 Pro Tip: Custom Reset PSR
29:34 Render Settings
33:09 Compositing
RESOURCES
****************************
Custom HDRI's: youtu.be/MASbLjQ9S_Y
Horizontal FOV: nikonians.org/reviews/fov-tables
Normalize Script: elementsupply.co/products/normalizeTrack
Custom Surface Imperfections: youtu.be/oWos9wUUlbg
Mocap Library: mixamo.com/#
Rokoko Mocap: rokoko.com
Gundam Model: cgtrader.com/3d-models/character/sci-fi/rx-78-6-gundam-mudrock
@PeterFrance
@actionmoviedad
SHORTCUTS
****************************
U~L: Loop Selection
U~Y: Grow Selection
U~P: Disconnect
MY GEAR
****************************
Camera: sony.com/electronics/interchangeable-lens-cameras/ilce-7rm2
Lens: sony.com/electronics/camera-lenses/sel2470gm
Light: aputure.com/ls-300x-u
Softbox: aputure.com/light-dome-ii-u
Monitor Stands: atumtek.com/products/dual-monitor-arm-stand-desk-mount
JOIN THE COMMUNITY
****************************
Enter the Weekly Challenge: discord.gg/uqTcJDy
Subscribe: youtube.com/pwnisher
Twitter: twitter.com/_pwnisher_
InstaGram: instagram.com/_pwnisher_
Achieve photorealism in your renders with my seamless, 4K, 16-bit Surface Imperfections: gum.co/r6ykzw9
In this 40 minute mini-masterclass, I'm going to walk you guys through the entire step-by-step process of turning yourself into a robot using Cinema 4D, Octane, After Effects and Photoshop.
In this tutorial we'll start by shooting our footage to make it easy on us in post. We'll capture a custom HDRI on set in order to accurately light our #3D model. You'll learn how to #motiontrack your footage in After Effects, and normalize for use in Cinema4D. We'll then match our 3D lighting to our footage, download a robot from cgtrader.com and go to TOWN on the textures.
I'll walk you through my detailed surface imperfection workflow in order ot achieve photoreal shaders (one of the secrets to photoreal renders.) From there we'll record custom #motioncapture data with a Rokoko smartsuit, optimize our robot for animation, then pair the two together. Lastly we'll wrap up this super-tutorial with render settings you don't want to forget, and a detailed breakdown of my compositing workflow in After Effects.
CHAPTERS
****************************
00:00 Intro
01:03 Shoot Your Footage
01:44 Custom HDRI's
02:41 3D Tracking
03:16 Horizontal Angle of View
05:28 3D Normalize
07:07 Export JPEG Sequences
07:17 Animate Preview in C4D
08:03 Scale Your Scene
09:16 Process Your Custom HDRI
10:01 Match Your Lighting
12:18 Shadow Catchers
12:53 Robots
14:27 Texturing: Base Metal
16:42 Texturing: Scratches
19:02 Texturing: Dirt and Rain
23:30 Modeling: Prep for Animation
25:50 Motion Capture
27:25 Pairing 3D Model to Mocap Data
28:40 Pro Tip: Custom Reset PSR
29:34 Render Settings
33:09 Compositing
RESOURCES
****************************
Custom HDRI's: youtu.be/MASbLjQ9S_Y
Horizontal FOV: nikonians.org/reviews/fov-tables
Normalize Script: elementsupply.co/products/normalizeTrack
Custom Surface Imperfections: youtu.be/oWos9wUUlbg
Mocap Library: mixamo.com/#
Rokoko Mocap: rokoko.com
Gundam Model: cgtrader.com/3d-models/character/sci-fi/rx-78-6-gundam-mudrock
@PeterFrance
@actionmoviedad
SHORTCUTS
****************************
U~L: Loop Selection
U~Y: Grow Selection
U~P: Disconnect
MY GEAR
****************************
Camera: sony.com/electronics/interchangeable-lens-cameras/ilce-7rm2
Lens: sony.com/electronics/camera-lenses/sel2470gm
Light: aputure.com/ls-300x-u
Softbox: aputure.com/light-dome-ii-u
Monitor Stands: atumtek.com/products/dual-monitor-arm-stand-desk-mount
JOIN THE COMMUNITY
****************************
Enter the Weekly Challenge: discord.gg/uqTcJDy
Subscribe: youtube.com/pwnisher
Twitter: twitter.com/_pwnisher_
InstaGram: instagram.com/_pwnisher_







![RENDER or REAL? Light and Texture on the Next Level [ Cinema 4D + Octane ]
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