Uploaded February 2022 | Updated September 2026, 2 weeks ago
May the RNG gods bless us today instead of murdering everyone like usual.
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Edited by: twitter.com/KeeLoker
WhimsyShrimp is:
Alek/WhimsicalPlushie
Zach/Shrimples
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Dungeon Defenders is a hybrid multiplayer video game developed by Trendy Entertainment that combines the genres of tower defense and action role-playing game. It is based on a showcase of Unreal Engine 3 named Dungeon Defense. The game takes place in a fantasy setting where players control the young apprentices of wizards and warriors and defend against hordes of monsters. A sequel titled Dungeon Defenders II was released in 2015.
Dungeon Defenders is a mix of tower defense, role-playing, and action-adventure where one to four (sometimes up to six) players work together to protect one or more Eternia Crystals from being destroyed by waves of enemies which include goblins, orcs, kobolds, ogres and other creatures. The game features a number of levels, consisting of around five total waves, through its campaign mode, or other levels as part of challenges; some of these levels may feature a final wave that includes a boss battle against a unique foe. The player characters, known as "heroes," defend crystals by either magically creating, maintaining, and upgrading towers or other defensive elements that damage or divert the enemy monsters, or by using melee and ranged attacks to defeat enemies directly. On easier difficulties, players have an indefinite amount of time prior to a wave to study the level's map to see where monsters will come from and the type or number of monsters, to place traps and defenses, and to manage the characters' equipment. Traps and defenses are limited by the available mana that the character has - more mana can be obtained by defeating monsters or opening chests that appear between waves - as well as a total "defense units" for the level, limiting the number of traps that can be placed. The characters can be damaged by enemy attacks, and can be killed in battle but will respawn after a few seconds, unless hardcore mode is selected. If an Eternia Crystal has taken too much damage, it will be destroyed and the players will lose that level. Successfully defending a wave will earn the characters experience points based on the difficulty plus additional bonuses, namely preventing any damage to the crystals, preventing damage to your character, and only using weapons, pets and/or character abilities to kill monsters; successfully completing all waves of a level will earn the players a large banked mana boost. Monsters will also drop items that can be sold for additional banked mana.
The difficulty of the level is set by the hosting player after choosing a level; the strength, number, and types of monsters that are faced are influenced by this selection and the number of players in the match, as well as the general quality of equipment that may be generated as rewards. The player has additional options, such as hardcore mode which improves rewards, but prevents players from respawning during combat. On non-challenge levels, survival and "pure strategy" modes are unlocked after beating its campaign. These game modes have an extended number of waves which get progressively more difficult, but can yield better loot.
(en.wikipedia.org/wiki/Dungeon_Defenders)
May the RNG gods bless us today instead of murdering everyone like usual.
Follow Our Twitch for Near-Daily Streams ► twitch.tv/whimsyshrimp
Click to Subscribe for Weekly Content ► bit.ly/2K30d0A
Click Here to Join the Official WhimsyShrimp Discord Server ► discord.gg/9zFcy4P
Click here to watch any missed streams (also where the raw footage for our videos go) ► youtube.com/whimsystreams
Edited by: twitter.com/KeeLoker
WhimsyShrimp is:
Alek/WhimsicalPlushie
Zach/Shrimples
WhimsyShrimp Social Media:
Twitter ► twitter.com/WhimsyShrimp
Alek's Twitter ► twitter.com/WhimsicalPlush
Alek's Personal YouTube ► https://www.youtube.com/channel/UCGof...
Dungeon Defenders is a hybrid multiplayer video game developed by Trendy Entertainment that combines the genres of tower defense and action role-playing game. It is based on a showcase of Unreal Engine 3 named Dungeon Defense. The game takes place in a fantasy setting where players control the young apprentices of wizards and warriors and defend against hordes of monsters. A sequel titled Dungeon Defenders II was released in 2015.
Dungeon Defenders is a mix of tower defense, role-playing, and action-adventure where one to four (sometimes up to six) players work together to protect one or more Eternia Crystals from being destroyed by waves of enemies which include goblins, orcs, kobolds, ogres and other creatures. The game features a number of levels, consisting of around five total waves, through its campaign mode, or other levels as part of challenges; some of these levels may feature a final wave that includes a boss battle against a unique foe. The player characters, known as "heroes," defend crystals by either magically creating, maintaining, and upgrading towers or other defensive elements that damage or divert the enemy monsters, or by using melee and ranged attacks to defeat enemies directly. On easier difficulties, players have an indefinite amount of time prior to a wave to study the level's map to see where monsters will come from and the type or number of monsters, to place traps and defenses, and to manage the characters' equipment. Traps and defenses are limited by the available mana that the character has - more mana can be obtained by defeating monsters or opening chests that appear between waves - as well as a total "defense units" for the level, limiting the number of traps that can be placed. The characters can be damaged by enemy attacks, and can be killed in battle but will respawn after a few seconds, unless hardcore mode is selected. If an Eternia Crystal has taken too much damage, it will be destroyed and the players will lose that level. Successfully defending a wave will earn the characters experience points based on the difficulty plus additional bonuses, namely preventing any damage to the crystals, preventing damage to your character, and only using weapons, pets and/or character abilities to kill monsters; successfully completing all waves of a level will earn the players a large banked mana boost. Monsters will also drop items that can be sold for additional banked mana.
The difficulty of the level is set by the hosting player after choosing a level; the strength, number, and types of monsters that are faced are influenced by this selection and the number of players in the match, as well as the general quality of equipment that may be generated as rewards. The player has additional options, such as hardcore mode which improves rewards, but prevents players from respawning during combat. On non-challenge levels, survival and "pure strategy" modes are unlocked after beating its campaign. These game modes have an extended number of waves which get progressively more difficult, but can yield better loot.
(en.wikipedia.org/wiki/Dungeon_Defenders)
![Devil May Cry 3 HD | Part 4 | Master Fisherman
Ok, but like, no seriously. The stream was a year ago.
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Video Music:
Spider-Man Theme - Massimo Faraò, R. Facchinetti and Aldo Zunino
Blinding Indigo - Final Fantasy XIV
Vampire Killer - Super Smash Bros Ultimate
undertale temmie get money for colege - archdiggle
Tem Shop Theme - Undertale
Nevan Battle - Devil May Cry 3
Fujifire - Pastel Road
Devil May Cry 3: Dantes Awakening, known in Japan as simply Devil May Cry 3, is a hack and slash video game developed and published by Capcom, released in 2005 for the PlayStation 2 and ported to Microsoft Windows in 2006. The game is a prequel to the original Devil May Cry, featuring a younger Dante Set a decade before the events of the first Devil May Cry in an enchanted tower, Temen-ni-gru, the story centers on the dysfunctional relationship between Dante and his brother Vergil. The game introduces new combat mechanics with an emphasis on combos and fast-paced action. The story is told primarily in cutscenes using the games engine, with several pre-rendered full motion videos.
Devil May Cry 3 was widely praised by critics, hailing it as a return to form for the series, yet did receive some criticisms for its high level of difficulty in the North American version. This was later addressed in the rebalanced special edition of the game. It was re‐released in 2006 as Devil May Cry 3: Special Edition[b] featuring retooled difficulty levels, the addition of mid-mission checkpoints, GOLD mode, and Vergil as a playable character. Combined sales of both versions were over 2.3 million. It has been cited as one of the greatest video games of all time.
A 2005 manga prequel to Devil May Cry 3s storyline was published in Japan and later the United States.
(https://en.wikipedia.org/wiki/Devil_May_Cry_3:_Dante%27s_Awakening)
#DevilMayCry #DMC #DevilTrigger Devil May Cry 3 HD | Part 4 | Master Fisherman](https://i.ytimg.com/vi/jF9NKcsy7Lk/mqdefault.jpg)









