Uploaded June 2025 | Updated September 2026, 2 weeks ago
Releasing a video game is just half the battle with lasting in the game industry, the other half is being able to grow your fan base and improve your game's design for the next one. This presentation will go over how to study whether or not a game succeeds and often why studios that seem like they're doing well are struggling to keep growing game to game.
MAGFest is run by MAGFest, Inc., a volunteer-supported 501(c)(3) non-profit organization dedicated to furthering the appreciation of video games, video game culture, and video game music. We achieve this through numerous events, such as Super MAGFest, MAGWest, MAGStock, and Bit Gen Gamer Fest. We also support other not-for-profit organizations, such as Child’s Play. Learn more at https://magfest.org.
Releasing a video game is just half the battle with lasting in the game industry, the other half is being able to grow your fan base and improve your game's design for the next one. This presentation will go over how to study whether or not a game succeeds and often why studios that seem like they're doing well are struggling to keep growing game to game.
MAGFest is run by MAGFest, Inc., a volunteer-supported 501(c)(3) non-profit organization dedicated to furthering the appreciation of video games, video game culture, and video game music. We achieve this through numerous events, such as Super MAGFest, MAGWest, MAGStock, and Bit Gen Gamer Fest. We also support other not-for-profit organizations, such as Child’s Play. Learn more at https://magfest.org.



